hnrysml
Warlord
- Joined
- May 18, 2016
- Messages
- 273
This save may not be useful as I believe it's from a few turns before and for this game I had also changed some of the human player's civ's modifiers in the worldbuilder, but I had the game crash when I sold a slave (which had been acquired through the captured in combat mechanic) to Mongolia. It wasn't the first one I had traded in this game but the third, the other two having presumably worked fine as they did not crash or cause a notification for any error. I am fairly sure I have encountered a crash after selling a slave to another civ in one of the 1.17 releases, too some years ago, so it could potentially be an old but rare bug that has persisted