Vekkimaster
Warlord
2 x Athenae

2 x Athenae. There was only Byzantium and Athenea.
In Marathon, Arabs consistently collapse before Seljuks show up.AI Arabia consistently collapses during the 12th century due to overexpansion, is this intended?
Oh. I did not know that.That's not ahistorical.
If you have a save for this it would help a lot.The Chinese dynamic names seem bugged a bit. Playing as China, after "Song Empire", around the time I advance to the Renaissance (but sometimes before actually reaching the Renaissance), the dynamic name switches back to "Zhou Empire". Then it stays as Zhou Empire or sometimes switches to Middle Kingdom of China (despite having ~12 cities) rather than ever transitioning to Empire of the Great Ming or similar appropriate names. My best guess is that the Ming and Qing dynamic names can't appear until China collapses or is conquered by the Mongols and then respawns, but it seems like for the human player those names should be available without collapse or conquest.
CTD on turn 386. Playing on a 20 jan github version including VD and city styles.
Removed VD and city styles, still crashing.
Turkey and Egypt just spawned so might be related? It does play through the turn somewhat as I get an event message on HRE.
Please upload a save with this situation.![]()
Somehow can't build the shrine in the holy city. Worked without trouble in the same game when I got the holy city in another place; reloaded and got it in Korinthos and somehow the option is greyed out.
The log files are usually useless, especially for crashes which are by nature unexpected behaviour. I will look into it as soon as I can.Update; just dl-ed the alsted Github version, still crashing. Played back from the earliest available autosave, still crashing on the same turn after a HRE event message...
Anyone with any ideas? I checked the logfiles but understand too little of it. Are there any posts with leads on how to approach the logfiles?
Please upload a save with this situation.
![]()
Somehow can't build the shrine in the holy city. Worked without trouble in the same game when I got the holy city in another place; reloaded and got it in Korinthos and somehow the option is greyed out.
The most recent update should prevent the crash in your save. In case you want to know, the cause of the crash was ultimately the fact that the Moors had only one city but no capital, although the city had a palace. I added some code that checks for a capital at the beginning of each turn and finds a new one in case there isn't one for some reason. but I don't know what caused there not to be a capital in the first place.CTD on turn 386. Playing on a 20 jan github version including VD and city styles.
Removed VD and city styles, still crashing.
Turkey and Egypt just spawned so might be related? It does play through the turn somewhat as I get an event message on HRE.