Collapsing is the stability you were at during the previous check. +10 is how stable you currently are. In other words, they were at negative stability for a long enough time to get to collapsing, and then their stability massively improved.How can you have +10 stability and be collapsing?
Actually, I'm pretty sure that rule only applies to the AI. I remember getting the conqueror event 3 turns after my spawn while I was playing as the Inca before. (yes it was Arabia)And, playing as the Inka, wouldn't you hate it if early-bird Arabia discovered your home just one turn after your spawn?
Yeah, that happened. Poland's stability was crazy unpredictable around 1700. Is that around the time when it becomes becomes "less stable" in the code? Because I was doing fine then suddenly became unstable due to a small amount of unhappiness and bad relations, Kiev seceded, the Prussians spawned taking Gdansk, I adopted isolationism and got the "only core cities" +10 bonus plus a golden age then back to shaky.Collapsing is the stability you were at during the previous check. +10 is how stable you currently are. In other words, they were at negative stability for a long enough time to get to collapsing, and then their stability massively improved.
Poland's fall date is 1650 (tFall in consts.py)Yeah, that happened. Poland's stability was crazy unpredictable around 1700. Is that around the time when it becomes becomes "less stable" in the code? Because I was doing fine then suddenly became unstable due to a small amount of unhappiness and bad relations, Kiev seceded, the Prussians spawned taking Gdansk, I adopted isolationism and got the "only core cities" +10 bonus plus a golden age then back to shaky.
Wait, does that only apply to AI?Poland's fall date is 1650 (tFall in consts.py)
After an AI civ's fall date the thresholds for stability levels increase.
tFall is only directly used for respawns. Specifically within secedeCities and triggerCollapse*. isDecline is used for stability calculationsWait, does that only apply to AI?
def isDecline(iPlayer):
return utils.getHumanID() != iPlayer and gc.getGame().getGameTurn() >= getTurnForYear(tFall[iPlayer])
My suspicion is that is pairs their strongest with your strongest. Like if your heavy cavalry unit is selected from the stack then their spearman is selected. That's why if you are going for a siege you should always separate your siege units from the rest.When a group is selected, the survival odds of the units with the highest survival chance is displayed, which is the catapult in this case. I don't know how it is determined which unit is used when attacking with a group.
Why would Russia, who is pleased and has a defensive pact with me, vote against me in World Congress?
View attachment 534444
What's more, my units near Charleston got teleported to England.
View attachment 534442
This doesn't happen for me. Anything special in your setup? VD maybe?Finishing 3rd Chinese UHV crashes game apparently. I played this on 1.16 release, regent, marathon. You can wait for 3 turns until the last golden age ends.