Unfortunately it was too many turns ago and I don't have the autosave. Next time I notice something similar I'll post a save.These are supposed to show as independent actually. Do you have a save from the turn before that civilization's collapse?
Do you know what the issue is? Numerical disadvantage? No technological advantage?P.S. As usual English armies were utterly rinsed within a few turns. Before going as far as buffing TC armies, perhaps consider dropping the Malay Peninsula and go All-In on the subcontinent?
Combination of strategic fragmentation and relative army strength (aka "total firepower"). On tech, Although it's always Redcoats vs. Arques, its rare for Physics to be researched first so no Cannons. This makes any city conquests Pyrrhic and Mughals counterattack, with mobile, diverse, and numerous forces, mop up the scattered English survivors. With Cannons, though the English do tend to fare better initially, Redcoat losses are still too great to properly support the artillery at this point. I've WB'd various army deployments, mainly clustering them into varying degrees of strategic concentration, and this yielded relative success, but never decisive victory (not to presuppose this as a design goal). The only thing that can ensure any kind of English victory is Mughal collapse, which of course is highly circumstantial.Do you know what the issue is? Numerical disadvantage? No technological advantage?
+1, although I would rather go for more targets instead of bigger armies, but that is debatable. For conquering a continuous landmass, like the Indian subcontinent, fewer, but stronger, armies would certainly be better. Maybe it could be a bit more flexible, like the Dutch targeting more island cities with smaller armies and the English getting 1-2 bigger armies in India?I guess it turns out I am just saying that their armies are just too weak (and scattered). Some unit diversity I believe would be warranted for flavor as well. Heck I say extend to that TC armies in general, which are rather bland compared to the interesting New World compositions.
Granted Hundo P.Although regarding India specifically, getting a solid colony there is so big that IMHO it does not need to happen every single game. The TC should not be so strong to take control of the subcontinent without collapsing the local major players.
Love this.Without buffing it too much I believe that in this case it would be beneficial if the TC targeted Independent cities > other European's colonies > local major players in that order. If targeting a local player, it should be targeting only one, to avoid being at war with all Indian civs and thus blunting their counterattack. The Mughals are no immediate threat if the TC does not declare war on them.