Bug Reports and Technical Issues

I am aware of this issue but have deprioritised it for now. Not because it isn't important, but because debugging things like this can take some time and I want to focus on easier wins at the moment.
 
The logging of a combat starts with listing the units involved with owner, unit type and effective strength being displayed. Then comes a bit of bookkeeping (odds, modifiers, ...) and then the result of each combat round. Lastly the result is displayed noting again the unit types and owner, and who won.

In the initial message of the owner the independents are listed as independents, in each round and the last message as barbarians.
Actually, it is working as intended. Where the barbarians are mentioned it is not the civilization name, but the leader name that is displayed. The indeps are currently led by the barbarian leader, so that is the origin of this confusion.

Maybe a copy of the barbarian leader with "Independent" as name can be created for them?
 
I am aware of this issue but have deprioritised it for now. Not because it isn't important, but because debugging things like this can take some time and I want to focus on easier wins at the moment.
I have a good save in case you still need
 

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Hello!

I have some suggestions. I played for Holy Rome, tell me please, probably better change 3rd history goal: have pleased relations with 8 independent civilizations in Europe. AI can't break the deal about vassal state with human player and it makes this goal very difficult. I have save and here only +2 civs which i can make pleased, and also i have 5 pleased yet. Another one not independent.

I could not agree about vassal state, but then they choose another strong civ. What about change task - u should have pleased relations with all independent civs in Europe? Not 8
 

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  • Barbarossa AD-1850-January Turn 1250.CivBeyondSwordSave
    Barbarossa AD-1850-January Turn 1250.CivBeyondSwordSave
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  • 7 independent.png
    7 independent.png
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There should be a few civilizations that you can release.
 
Republic seems to be giving me a specialist in 4 cities though it says it should only give one in 3 (I last updated July 19 this year)
 

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Actually, it is working as intended. Where the barbarians are mentioned it is not the civilization name, but the leader name that is displayed. The indeps are currently led by the barbarian leader, so that is the origin of this confusion.

Maybe a copy of the barbarian leader with "Independent" as name can be created for them?
There already is an Independent Leader, even before 1.18. For some reason the Independent civs always default to Barbarian Leader.
 
Republic seems to be giving me a specialist in 4 cities though it says it should only give one in 3 (I last updated July 19 this year)
Update on this: it looks like it sometimes happens right after settling a city in the new city. In one save, I was sending my settler to the wrong place but if you settle in place or on the spot marked with the alt x it should give the city a free specialist, while in the other one settling where the settler is does not give it an extra free specialist. Not sure if this info is helpful but thought I'd mention it just in case :P

The extra free specialist from the earlier save eventually went away - unfortunately I didn't notice when
 

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