Actually, it is working as intended. Where the barbarians are mentioned it is not the civilization name, but the leader name that is displayed. The indeps are currently led by the barbarian leader, so that is the origin of this confusion.The logging of a combat starts with listing the units involved with owner, unit type and effective strength being displayed. Then comes a bit of bookkeeping (odds, modifiers, ...) and then the result of each combat round. Lastly the result is displayed noting again the unit types and owner, and who won.
In the initial message of the owner the independents are listed as independents, in each round and the last message as barbarians.
I have a good save in case you still needI am aware of this issue but have deprioritised it for now. Not because it isn't important, but because debugging things like this can take some time and I want to focus on easier wins at the moment.
Ah crap I knew something was missing from my To Do list.See if you can pull a save from the turn before they start training another Galley, I think Leoreth said that's what he's looking for.
Ready to see a trick? Go to WB and manually load a Settler and Archer into a Galley with the SETTLER_SEA role and watch it beeline toward its target.
There already is an Independent Leader, even before 1.18. For some reason the Independent civs always default to Barbarian Leader.Actually, it is working as intended. Where the barbarians are mentioned it is not the civilization name, but the leader name that is displayed. The indeps are currently led by the barbarian leader, so that is the origin of this confusion.
Maybe a copy of the barbarian leader with "Independent" as name can be created for them?
Update on this: it looks like it sometimes happens right after settling a city in the new city. In one save, I was sending my settler to the wrong place but if you settle in place or on the spot marked with the alt x it should give the city a free specialist, while in the other one settling where the settler is does not give it an extra free specialist. Not sure if this info is helpful but thought I'd mention it just in caseRepublic seems to be giving me a specialist in 4 cities though it says it should only give one in 3 (I last updated July 19 this year)