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No I did not...

However, that is not the cause of the CTD. I do not get the CTD when using just the Community Patch and smart AI (although I get some text errors). I only get the CTD when I add AI-AI-Secondary Workers.

You may want to mention in the first post on installing the mod that players ought to change the defaults for those in CommunnityOptions. I just assumed the defaults were for items within the Community Patch mod itself... not exterior mods.

Thank you.
 
No I did not...

However, that is not the cause of the CTD. I do not get the CTD when using just the Community Patch and smart AI (although I get some text errors). I only get the CTD when I add AI-AI-Secondary Workers.

You may want to mention in the first post on installing the mod that players ought to change the defaults for those in CommunnityOptions. I just assumed the defaults were for items within the Community Patch mod itself... not exterior mods.

Thank you.

Community Balance Patch:
This version contains everything from the Community Balance project. Support for CSD and Civ IV Diplomacy is enabled by default, however you will still need to download these mods to use them (use the links below). New DLL tables, functions and LUA events are included, however not all are used by the mod. This mod is optional - download only if you want the balance changes. Requires the Community Patch to function.

That what you were looking for?
 
I meant thar since the balance patch was optional that the defaults should be off rather than on... or that it should be brought to the attention of mod users that they need to change the default settings. It is a little counter-intuitive to change defaults because of mods I do not have rather than to accommodate those I have.
 
God of Craftsmen tooltop says +3 hammers to a city, but it only gives 1.

Color me disappointed when I found out in game:(
 
God of Craftsmen tooltop says +3 hammers to a city, but it only gives 1.

Color me disappointed when I found out in game:(

Ha, that should be +1. I'll make a typo pass this evening and push out a (hopefully savegame compatible) set of xml updates. Like I said, too much text editing.

G
 
Since the new update, seens like I cant build the university.
Besides CP/CBP/CDS/Civ4 Diplo, I am using YnAMP and infoAddict.
 
A few bugs:

1) Tradition's Food Bonus either isn't working or is not showing up in any UI screen.

2) Tribute seems to be working...even when I didn't have it. I had Conquest opener and imperalism...but I kept seeing little bonuses pop up on the edge of my borders, which I think is tribute.

3) Not truely a bug..but I'll count it. None of the founder beliefs explain what their NW does...so basically I don't really know what any of them do.
 
A few bugs:

1) Tradition's Food Bonus either isn't working or is not showing up in any UI screen.

2) Tribute seems to be working...even when I didn't have it. I had Conquest opener and imperalism...but I kept seeing little bonuses pop up on the edge of my borders, which I think is tribute.

3) Not truely a bug..but I'll count it. None of the founder beliefs explain what their NW does...so basically I don't really know what any of them do.

1) worked for me, shows up on the ground under the city

2) no clue, I know the pantheon for faith on borderexpand shows up on the borderaswell, maybe some religious thing does the same?

3) You can check the civpedia ^^
 
Yea I just saw your post. Seens like we cant play games past Medieval era :(

I see the bug (didn't show up until I downloaded the current version and cleared mine). I'm fixing it currently.
G

To explain, I added a check to prevent the reformation buildings from showing up for all players once they had a holy city, but I forgot that the way I had it check would actually prevent all belief-unlockable buildings from being built! :)
 
1) worked for me, shows up on the ground under the city

2) no clue, I know the pantheon for faith on borderexpand shows up on the borderaswell, maybe some religious thing does the same?

3) You can check the civpedia ^^

1) Your right, its on the terrain.

2) Definately saw this happening again and again.

3) Um....no:)
 
New version inbound with fix for faith-purchaseable buildings not being able to be purchase with hammers. Also added tooltip stuff for you, Stalker, to the Founder beliefs, fixed a bug with the faith-culture purchaseable buildings, and fixed the tooltip errors in the policies and beliefs.

Cheers,
G
 
Representation (Liberty) doesnt' seem to be working. I didn't notice the speed bump or any new happiness.

Latest version, including the recent small bug fix.
 
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