This option is btw. in the CP folder. I deactivated the option and I also deactivated "No More Civilian Traffic Jams". No difference, even when I play the game in english. I activated the debug panel to see what is going on.. There is not much. I unchecked the Simultaneous turn processing, because I thought it would be an error that their path finding is killing each others processing, but I am not sure if the unchecked option "Simultaneous" means that also the City States are processed one by one.
So far as I was able to see it: One City State settled (found a City), all or the most were standing still, while the processing was in progress.
- One theory could be, that only one (I am quiet sure that it was only one) City State found a City and the processing ended here. It could be that the AI then don't know what to do e.g. what building to choose.
- Another theory could be, that one City State successfully found a City while the other ones were not able to move, because of a restriction or the script which tells them where it would be the best to found a City is not working properly.
In which order do you activated YnAEMP? At first and then the megapack or vice versa?
EDIT:
As far as I can see it, I can reproduce the problem with these Mods active:
- EUI (from the MegaPack)
- Community Balance Patch - CSD Compatibility (v.1)
- Yet (not) Another Earth Maps Pack (v.23)
- Community Patch - CSD Compatibility Enabler (v.1)
- Community Balance Patch (v.13)
- Community Patch (v.66)
- City-State Diplomacy Mod - Community Balance Patch Edition (v.26)
There was a probability of 4 to 6 that this was working. I think that my luck ended, after the fourth try I was not able to continue my first turn anymore..
Because it is sometimes working under different active mods constellations and sometimes not, I don't know if it was a fluke that it was working with only these mods active:
- EUI (from the MegaPack)
- Yet (not) Another Earth Maps Pack (v.23)
- Community Balance Patch (v.13)
- Community Patch (v.66)
To be clear, are you revealing the entire map on turn 1? If so, the city-establishment stuff will take forever (10 minutes or so) as the city founding animations fire whether or not you have quick actions turned on.
G