So uhm, it's not exaclty bug with the mod, it's more like idiotically programmed AI. In my game Egypt was in war with Polynesia, and they were getting their asses handed to them. The great and mighy Pharaoh was about to lose his capital (under attack, less than half hp) and then he asks me if we should wage war on another civilization (which neither of us has a dirrect connection with, and these kind of wars usually just end after some time, since neither of the civs want to spend time on moving troops through lands of other nations).
Another scenario - Netherlands is in war with 3 civs, they're getting their asses whooped, lost capital, lost most of cities - only 2 left. William the Annoying then decied to pay me a visit and demands that I leave one of the city states I'm a friend with since basically begining of the game. Since I'm no pushover, I tell him to get over with. He declares war on me.
This kind of AI behaviour always ruined the experience for me (I don't think I'm the only one). I was wondering, if it's possible to, like, turn off some decisions for AI depending on a situation they are in? Or is it too hard coded?