lindsay40k
Emperor
Anyone got any rules of thumb or tree-counting formulae?
My general rule is if the capital has a wiggly river and four or more quarries or green hills and only a couple of trash tiles, I make it an OU+IW bureaucap and keep it that way, with US adding to hammer yield, and binge on late wonders.
No river, a couple of mines and several desert or water tiles, or not enough food to run every tile… I'll either go FS wide or relocate palace to a decent captured capital.
Interested to hear if anyone has a mathematical approach to work out optimum yield.
My general rule is if the capital has a wiggly river and four or more quarries or green hills and only a couple of trash tiles, I make it an OU+IW bureaucap and keep it that way, with US adding to hammer yield, and binge on late wonders.
No river, a couple of mines and several desert or water tiles, or not enough food to run every tile… I'll either go FS wide or relocate palace to a decent captured capital.
Interested to hear if anyone has a mathematical approach to work out optimum yield.