C-IV SGOTM 05 Pre-Game Discussion Thread

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This has got to be the biggest mountain from the smallest molehill that I've seen in some time.
Well, don't get so serious you give yourself headaches about it. I don't play HOF anyway and as far as I know Gyathaar doesn't either. For that matter, you don't either, do you...?

But since you've got me going now, it does make a difference, because there can be games where the score and dates are the same, in particular those super quick finishes that help someone get to Quartermaster.

Like I said, I don't play HOF, but maybe I'll start, just to teach you a lesson...:mwaha:

:lol:

yeah...I don't know why I forgot to say that also...must have gotten distracted while writing. :crazyeye:
Now you're my arch enemy...
 
The proposed team lists are posted here.

Please check:

(a) you are on the team you think you should be on.

(b) I've spelt your name right.

(c) You can live with the rest of the team I've put you on for the next few months.

(d) You are OK with the name of the team.

(e) You still plan to play SGOTM 5.

PLEASE ... let me know if any of the above statements are not true.
 
Yer isnt "NewTeam" a little boring? gee :P


How about the Silver Spoons? cause gee, we gonna lose, but we gonna do it in style :D
 
I don't make the team names up, you do. I'd have left it at "Unassigned", but that would have been confusing.
 
The team threads and maintenance thread are posted.

Please let me know of any last minute team changes, and any team names that need to be modified.

We start the game on Wednesday
 
I linked to a special version of the HOF mod for this game in the maintenance thread.

If anyone have time to help test if they can find any more bugs in it, then it would be nice :)
 
All the victory conditions should work for barb team (even voting for them in UN)

The tech trade crash should be fixed.

Both you and barb player should show up in score list

(I did not change the fact that barb team dont get circumnavigation bonus)
 
Here's what the research options are. I can't get over how slow this start will be. I haven't totally optimized it but once that's done I can see one of us rolling off more than 60 to 100 full turns to open this thing. There's just nothing to do.
 

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There seems a barb team discount/accumulated bulbs on early techs - have you checked how many accumulated bulbs do you already have in Agri, for instance?

That also means that getting a tech leadership will still be as (non)challenging as usual.
 
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Please use the SGOTM 5 Maintenance Thread for non-spoiler posts about this game now that it has started.
 
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