Questdog
Prince
Then we're adding a new gamespeed at the end of it all and making it, what, twice as long? I mean, is this enough though? Should we have two increments difference? One being 1 and 1/2 as long and one being twice as long as the current longest gamespeed (eternity)? In the latter, we also add one at the end (in name) and call it Neverending.
Now, if we can come up with a consensus, in all fairness, who would be the one to make the final decision that the idea is a go and who would make the adjustments in the gamespeed file?
ETERNITY needs to be 3 to 4 times slower in the research department. Changes to build times, etc. are not needed. That being said, however, the first era at 4 times slower is too slow. I am currently playing a game at Monarch level on a Gigantic map and have the research modifier set to 2000. Default was 800. It is still too quick at the Ancient Era, but a bit slow in the first era. Although anyone wanting to play a slow game shouldn't complain since the turns are pretty fast early on with few units to manage and only one city, plus on smaller maps research times would be less.
All that being said, however, I'm not going to raise a ruckus if you don't set it the way I desire since I can always go in and set it the way I want.