C2C Graphics

In here Walter Hawkwood has uploaded some fort graphics. I think the bottom one 5th from the left would make a good palisade improvement. Much better than the one we currently have.
 
I saw this bug and Ill fix as soon ill end my current project.

ok great, also had this?


RESMGR: Texture art\units\german_sparth\explorer\explorer_128.dds failed to load
 
ok great, also had this?


RESMGR: Texture art\units\german_sparth\explorer\explorer_128.dds failed to load

Yep, its on my to-do list.
I should start testing new cultures in next week and after initial testing Ill upload it (as a module) and then I start fixing all nasty graphical bugs and adding great detectives and statemans portraits.
 
Is Toffer on Spring break?

JosEPh
 
Been wondering myself... hoping my disparaging comments of late haven't hurt his morale. My apologies, dear friend, if it has. I'm just needing to pace myself a bit here is all. (I'm also getting back to attempting to write a novel here so there IS a distraction, just one that I can balance with this.)
 
Dont know if u seen this or not??

RESMGR: Scene file Art/Units/ShMonk/taoist/taoistmissionary_fx.nif failed to load. Reason: (code:1) Cannot open file.

RESMGR: Failed loading file Art/Units/Celtic_Sparth/ranger/Longbowman_MD_fidget_stretch.kf. Reason: (code:1) Cannot open file.

RESMGR: Texture tiger_blink.dds failed to load
RESMGR: Texture AnimalTeeth.dds failed to load (i believe these are from the Big Cats??)

RESMGR: Texture aztec_jaguar_weapons_gloss_64.dds failed to load
RESMGR: Texture aztec_jaguar_weapons_64.dds failed to load


RESMGR: Texture HeavyCavalry_Horse_128.dds failed to load
RESMGR: Texture HeavyCavalry_Horse_128_gloss.dds failed to load

RESMGR: Texture Great_Spy_Ancient_DIFF.dds failed to load
 
Dont know if u seen this or not??

RESMGR: Scene file Art/Units/ShMonk/taoist/taoistmissionary_fx.nif failed to load. Reason: (code:1) Cannot open file.

RESMGR: Failed loading file Art/Units/Celtic_Sparth/ranger/Longbowman_MD_fidget_stretch.kf. Reason: (code:1) Cannot open file.

These bugs are fixable

RESMGR: Texture tiger_blink.dds failed to load
RESMGR: Texture AnimalTeeth.dds failed to load (i believe these are from the Big Cats??)

RESMGR: Texture aztec_jaguar_weapons_gloss_64.dds failed to load
RESMGR: Texture aztec_jaguar_weapons_64.dds failed to load


RESMGR: Texture HeavyCavalry_Horse_128.dds failed to load
RESMGR: Texture HeavyCavalry_Horse_128_gloss.dds failed to load

RESMGR: Texture Great_Spy_Ancient_DIFF.dds failed to load

These too but for them you need to check hundreds or even thousends files to look for them.

Anyway non of these bugs are critical and causing game crash.
 
Spontaneous easter vacation ^^
Back now.

@TB: Don't worry I'll hang around as long as there are still others working on C2C, morale is irrelevant in this matter.

I hope you had a great time. :)

JosEPh
 
@Toffer,

i was going thru stuff and looked at ur Neanderthal city folder, i think what it needs is to be incorporated into the CityLSystem also, just guessing here, dont know if modular stuff will work for cities??, thats what i had to do for adding in the PreH Era stuff, again just guessing, its been sooooo long, sorry. . .
 
@Toffer,

i was going thru stuff and looked at ur Neanderthal city folder, i think what it needs is to be incorporated into the CityLSystem also, just guessing here, dont know if modular stuff will work for cities??, thats what i had to do for adding in the PreH Era stuff, again just guessing, its been sooooo long, sorry. . .

Yes, given that the basic XML is fine and the python has nothing to do with the city layout as far as I can see then by a process of elimination the mysterious CityLSystem stuff, also XML, may well be the place for a fix.
 
Yes, given that the basic XML is fine and the python has nothing to do with the city layout as far as I can see then by a process of elimination the mysterious CityLSystem stuff, also XML, may well be the place for a fix.

Thats what i thought, so is there anymore city stuff i need to know about??
 
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