10144
Added Kations space map -
Standard Solar System - it has Standard+ sized Earth map and 12 space zones (Map itself is Gigantic sized).
Standard map - 84x52 = 4368 tiles.
Kation's Earth - 110x55 = 6050 tiles.
Large map - 104x64 = 6656 tiles.
Entire map is 110x200 = 22 000 tiles, slightly less than Gigantic.
Maps can't be higher than 200 tiles - limitation of game engine.
On this map longitudes would agree (Earth spans map horizontally) but not latitudes (Can't scale map beyond +-90 latitude).
Space zones are:
Orbit - not counted as separate space zone from cislunar.
Cislunar with Moon.
Inner Solar System with Sun, Mercury, Venus, Mars and asteroid belt between two zones.
Outer Solar System with gas giants and their moons.
Transeptunian with Pluto (between two zones), Kuiper Belt Objects, Sednoids and asteroids.
Transtellar with Oort cloud (between two zones), stars and planets.
Orion Arm with Star Clusters and hotter and rarer stars, and stellar remnants
Milky Way with Galactic core, Supermassive Black Hole and other star like objects.
Local Group with Galaxies being lone.
Virgo Supercluster with Galaxies being in groups.
Observable Universe with Intercluster Void.
Unobservable Universe representing rest of cosmos.
Hyperspace for extradimensional fun (Technically is generated by Hyperspace Settlers).
There are some screenshots from Space Engine that represent space zones.
10145
Reduced animal spawn rate to 80. Should help AI with early expansion in Prehistoric era on lower handicaps.
Also exploration should be easier.
10146
Reverted animal spawn rate to 100.
10147
Removed obsolete (animal terrain safe) promotion from subdued mammoth and zebra.
Only those two units had such promotions.
10148
Fixed inconsistency in animal workers.
All animals workers now can do things, that their base - dog workers can do.
There are two mountaineering workers: Work Mule and Llama Workers, they can build Stone Tools Workshop (only this and Mountain Mine can be built on peaks).
Mammoth Worker:
Removed Grain Gatherer, and Stone Tools Workshop (no mountaineering promotion)
Added Early Quarry, Salt Gatherer, Grape Picking Camp, Factory, Modern Windmill, and Burn Vegetation.
Llama Worker:
Added Desert and Wetland Camps, and Tar Gatherer.
Camel Worker:
Added Tar Gatherer.
10149
Fixed minor issues with Wool, Jewelry and Firearms resources and their producers.
They were reported
here.
10150
Increased Great Farmer's speed 5x - This unit should take up to 10 turns to place bonus on Normal speed.
This is National Unit - you can have it only one.
10151
Reduced Great Farmer speed to 500 (originally was 300) - Time to place new bonus without any speed modifiers is 4 turns on Blitz.
Code:
<BuildInfo>
<Type>BUILD_BONUS_DONKEY</Type> - any plant or animal.
<Description>TXT_KEY_PLACE_DONKEY</Description>
<Help/>
<PrereqTech>NONE</PrereqTech>
<iTime>2000</iTime> ------------------------------ "Complexity" of improvement
<iCost>50</iCost>
<bKill>1</bKill>
<ImprovementType>IMPROVEMENT_BONUS_DONKEY</ImprovementType>
<RouteType>NONE</RouteType>
<EntityEvent>ENTITY_EVENT_IRRIGATE</EntityEvent>
<FeatureStructs/>
<HotKey>0</HotKey>
<bAltDown>0</bAltDown>
<bShiftDown>0</bShiftDown>
<bCtrlDown>0</bCtrlDown>
<iHotKeyPriority>0</iHotKeyPriority>
<Button>Art/Interface/Buttons/WorldBuilder/Donkey.dds</Button>
</BuildInfo>