Merge pull request [#1299](
https://github.com/caveman2cosmos/Caveman2Cosmos/issues/1299) from caveman2cosmos/master --
raxo2222
Fixed some minor bugs related to the map to nonmap bonus distinction. Cleanup. --
Toffer
Some cleanup of unused stuff. --
Toffer
Deity and nightmare handicaps no longer give AI a second settler, big improvements have been made to AI and there's likely more to come soon. --
Toffer
Fixed oddity in city commerce tooltip. --
Toffer
Land buildis, that consume gatherers are now much cheaper --
raxo2222
Greyed out one of the best event hunter events when its free promo was disabled by gameoption. --
Toffer
Added missing build variants to traitinfos --
raxo2222
Gatherers now are expendable again --
raxo2222
deleted the 2 Makefile ([#1264](
https://github.com/caveman2cosmos/Caveman2Cosmos/issues/1264)) --
MattOttawa
deleted free promotion tags ([#1168](
https://github.com/caveman2cosmos/Caveman2Cosmos/issues/1168)) --
MattOttawa
Some sensible changes (optmization) to CvPlot::doBonusDiscovery. --
Toffer
All heroes that can build achievements now can build all of them --
raxo2222
finishing translation of Subdue Animals Buildings --
Sannita
Forgot to remove a now redundant if check. --
Toffer
Increased chance of discovering bonuses across the board. --
Toffer
Improvements now double chance of resource discovery on upgrade. Mineral related start with higher discovery chance. --
raxo2222
Added missing discovery chances to upgrades --
raxo2222
Set discovery chance to 5000 for all improvements --
raxo2222
Added back the text telling you how many of a bonus you already have in building tooltip for free bonuses. --
Toffer
some more cleanups --
Sannita
other cleanup --
Sannita
other cleanups --
Sannita
Fixed mistake in last commit, and made it so that all tiles worked by a city can discover any valid bonus regardless of what improvement is on the plot or not. --
Toffer
Refactor, +AI doesn't have to be omniscient when it comes to what improvements exist in their fog of war when calculating the value of pillaging improvements in the area of the unit, they need to scout just like the human player. --
Toffer
added national_breeder llama & donkey. Removed national wonder star from orbital_hotel --
drd-avel
Removed Seasonal Camp - its popruse was resource discovery, instead of improvement other method will be used. --
raxo2222
Removed Fishing Camp - its porpuse was to discover resource randomly, different method will be used --
raxo2222
Minor text cleanup --
raxo2222