If AI use some great general commanders it will make the AI harder, also AI puts all great hunters into city for food now, AI should build some great hunters units with it again. AI use field commanders sometimes but dont builds great hunter units now as it looks like. AI puts them into citys. Will make the AI even harder if they use great hunters better again and put 50% generals to warlord unit commanders and the rest to field commanders. If the AI use warlord unit commanders then its to rare, AI should be teached that.
@Thunderbrd Ok i looked deeper into the AI, so the problem is that all of the AI get a lot of great hunters and low generals points, because they use primary hunters to hunt so AI gets to less generals.
Complete great hunter/generals system should be done better, meens if you have enouth points from hunting then you should be able to select if you get a general or a great hunter. Then the AI will become much stronger if they use more generals better. Or better get 1 hunter then one general, AI gets only hunters mostly all the time because they dont use much military units to hunt. Thats the problem. AI will get 95% only great hunters and no generals, becaus AI creates mostly great hunter points.
Also AI puts all great hunters into city now, same for all citys look screenshot here... AI dont use great hunters anymore for hunting.
So let me know if you will change that system and teach AI to use and get more generals better to get hard units or not. If not i will remove the option from scenario to make the scenario harder, this way the gamer can easyly conquer all AI because AI will never have good generals unit to counter. But generals gameplay is very cool.
So change the system from random great hunter/general to auto +1 great general then +1 great hunter if enouth points done. So the AI will get some generals and then the AI needs to use it for field commanders and sometimes in one of its best unit as direct unit commander to get powerfull units. Also AI needs to use great hunters as hunters again.
So no more great hunter/generals points from hunting by different units, only one points for all then, automatic... if you have enouth points then you get one general, if you have again enouth points then you get a great hunter... if you have enouth points again then you get a general again, will give the AI also generals.
Rest AI stuff works good now, but this will make the AI much stronger and harder.
@Thunderbrd @Toffer90 So guys let me know if you will change that combat points system so all gets one great general and then one great hunter then again one greate general and so on, so the AI will get some generals, also and let me know if you will make the AI use generals as field commanders and strong unit commanders or not, otherwise i will turn the option off, will make the game less interesting because generals and there promotions are very cool, AI needs to get generals and use them, AI should not put them into city and AI should not be able to put great hunters into a city, maybe best is to remove the put in of great generals and great hunters completly from citys. Then i will start a new game, otherwise i will remove the option to make the game harder and the AI able to resist.
AI has to create and use more generals and use them as field and unit commanders, unsing great hunters for +5 food in city sucks. AI creates 95% great hunters, AI needs to create 90% generals and 10% great hunters as they produce enouth normal hunters already.
@Thunderbrd Ok i looked deeper into the AI, so the problem is that all of the AI get a lot of great hunters and low generals points, because they use primary hunters to hunt so AI gets to less generals.
Complete great hunter/generals system should be done better, meens if you have enouth points from hunting then you should be able to select if you get a general or a great hunter. Then the AI will become much stronger if they use more generals better. Or better get 1 hunter then one general, AI gets only hunters mostly all the time because they dont use much military units to hunt. Thats the problem. AI will get 95% only great hunters and no generals, becaus AI creates mostly great hunter points.
Also AI puts all great hunters into city now, same for all citys look screenshot here... AI dont use great hunters anymore for hunting.
So let me know if you will change that system and teach AI to use and get more generals better to get hard units or not. If not i will remove the option from scenario to make the scenario harder, this way the gamer can easyly conquer all AI because AI will never have good generals unit to counter. But generals gameplay is very cool.
So change the system from random great hunter/general to auto +1 great general then +1 great hunter if enouth points done. So the AI will get some generals and then the AI needs to use it for field commanders and sometimes in one of its best unit as direct unit commander to get powerfull units. Also AI needs to use great hunters as hunters again.
So no more great hunter/generals points from hunting by different units, only one points for all then, automatic... if you have enouth points then you get one general, if you have again enouth points then you get a great hunter... if you have enouth points again then you get a general again, will give the AI also generals.
Rest AI stuff works good now, but this will make the AI much stronger and harder.
@Thunderbrd @Toffer90 So guys let me know if you will change that combat points system so all gets one great general and then one great hunter then again one greate general and so on, so the AI will get some generals, also and let me know if you will make the AI use generals as field commanders and strong unit commanders or not, otherwise i will turn the option off, will make the game less interesting because generals and there promotions are very cool, AI needs to get generals and use them, AI should not put them into city and AI should not be able to put great hunters into a city, maybe best is to remove the put in of great generals and great hunters completly from citys. Then i will start a new game, otherwise i will remove the option to make the game harder and the AI able to resist.
AI has to create and use more generals and use them as field and unit commanders, unsing great hunters for +5 food in city sucks. AI creates 95% great hunters, AI needs to create 90% generals and 10% great hunters as they produce enouth normal hunters already.
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