CIVILNATER
Chieftain
- Joined
- Jul 19, 2017
- Messages
- 40
I dont know whats cause this, works for me.
Well that sucks, that sucks major, major balls. Not had this problem before, how your map can break this is beyond me.

I dont know whats cause this, works for me.
I see. I'll have to think it through to consider an adjustment to capture rules.Ok there is a combat bug, i have a neanderthal warrior and a scout and a fieldgeneral, then i attack a enemy babarian scout, then my neanderthal warrior and scout and fieldgeneral advance then the enemy babarian scout retreats into the plot where we attacked from then then my fieldgeneral is missed in action and lost. Same when i attack only with the neanderthal warrior, then the barbarian scout retreats into the plot where my scout and fieldgeneral is, then fieldgerneral is also lost, my scout still there.Schreeni 1 and 2 So i have to move the scout and fieldgeneral away one plot and attack only with my neanderthal warrior. Maybe you can fix that by dont allow scouts to retreat into plots where a fieldgeneral is?
Just as i thought that i was winning, i can not save any of my changes to BUG options (with double save) and game options![]()
Having made your bug settings .
Go to UserSettings and delete the folder CustomDomAdv.
Next reload they will be there.
This is actually under some development focus now. Consider it a WIP for the moment and perhaps consider taking part in the further development discussion that's about to ensue regarding these special merchant units.Totonac culture caravan is overpriced and useless against the early standard food caravan?
I'll try to get this on my bug tracker list and eventually look into it. Sounds like a good idea.Can you do a WAIT button on main screeen? So i dont have to use the keyboard for the W key anymore?