I will, later, maybe. I play with option high to five, where every 25 turn one weakeast civilisation disappear until there are five left. Than my expansion begins( or nuclear war hahaha

). You cant play with your style of game. Half of civilisations must be destroyed before renaissance era. After this era there is big slow down for game turns and high chance of MAF and game crashing. 450+ cities is just too much for this mod.
In one of my games a played as peacefull religious spreading egyptians

. Not a single one civ destroyed, still in mediaval era. Only ways of victory are religious or diplomatic. But waiting and hoping some day moders boost inquisitioners . Its really hard to get rid of others religions in foreigners cities. Only way is throught war( not a option for peacefull egyptians

) or using spies (too slow and costly, others religions spread too fast).
BTW little report bug: wiki says tactical fusi convert plot on water with all units and cities on it. Too bad it doesnt, just work as any other ICBM.