When I was redoing the Renaissance Era Tech Tree, I noticed a couple things about ships.
Clipper Merchant: This currently requires
Chemistry. Is there a particular reason for it to be there? I feel like that is left over from the original mod and doesn't make sense with our tech tree, and it should be moved to
Sextant, since Sextant has no units of its own right now. What do you think?
Ship of the Line: This unit currently requires
Military Science. I don't think this should be pushed off to the Industrial Era, and I would like to move it to
Naval Tactics, since the Naval Tactics of the tech is the "line of battle" from which the Ship of the Line takes its name.
This is the current setup for the warships of the Renaissance Era and early Industrial Era.
Unit Frigate Man'O'War Ship of the Line Ironclad Iron Frigate
Techs Naval Cannon Naval Cannon Naval Cannon Screw Propeller Steel
Tech 2 Navigation Grand War Military Science Military Science Military Science
Strength 18 24 32 24 30
Mods +50% vs. Galleon +50% vs. Galleon +100% vs. Wooden +25% vs. Wooden
Speed 5 4 5 3 4
Withdraw 20% 20% 20% 0% 20%
Bombard 10% 15% 12% 12% 10%
Ranged Acc 60 60 70 70 70
Upgrades to Iron Frigate Ship of the Line Ironclad Early Destroyer Early Destroyer
This is what I would like to move it to (changes in bold):
Unit Frigate Ship of the Line Man'O'War Ironclad Iron Frigate
Techs Naval Cannon Naval Cannon Naval Cannon Screw Propeller Steel
Tech 2 Navigation
Naval Tactics
Grand War Military Science Military Science
Strength 18
24
30
24 30
Mods +50% vs. Galleon +50% vs. Galleon +100% vs. Wooden +25% vs. Wooden
Speed 5
4
4 3 4
Withdraw 20% 20% 20% 0% 20%
Bombard 10% 12% 15% 12% 10%
Ranged Acc 60
60
60 70 70
Upgrades to Iron Frigate Man'O'War Ironclad,
Ironclad Frigate
Early Destroyer Early Destroyer
Because the Iron Frigate is effectively Strength 40 against Wooden Ships and the Ironclad is Strength 48, I think we can have the Man'O'War at Strength 30 be the strongest Wooden Ship and still be outclassed by most steamships (except the Paddle Steamer, but that's a cargo ship). I also would like to allow the Man'O'War to upgrade to the Iron Frigate so it isn't stuck as a coast-bound ship, which it is if it can only upgrade to Ironclad. (I remember getting really annoyed back when playing my v16 game that I was using Man'O'War as a flagship for my escort fleets -- 1 Man'O'War, 4 Frigates, 6 Galleons -- and then when I upgraded them to steamships, the Man'O'War couldn't upgrade because it would be coast-bound).
Let me know what you think of these.