C3C - Government Breakdown

Im sure someone has said this by now even tho I have not seen it but...

I noticed there is a subtle anti Communism message in the military support stats.
6/6/6 EVIL :evil: :lol:

Anyway Im looking forward to these new governments. :goodjob:
 
Originally posted by Thunderfall

It will act as a second Palace (I think) and can only be built under Communism.
And it only works under Communism aswell. So effectively, communism can have 3 "palaces".
 
Originally posted by Grey Fox
And it only works under Communism aswell. So effectively, communism can have 3 "palaces".

Here's my question. When AI has communism, it loves to switch from Republic/Democracy to communism in times of prolonged war.

It's good that they get an added boost with a second FP, but what happens when they switch out of it? Will the AI even bother to build a the secret police HQ if it switches to communism in times of war or is this tweak mainly aimed at human players?
 
I think fuedalism looks very good. It has forced labor, and benifites from small cities! This would be a VERY good govt for quick expantion through conquest and many other things.
then i switch to fascism. :ar15:
 
Originally posted by Ed-Firaxis
It is the only government that you gotten from a required tech,

FINALLY! I commented on this so much to no avail, but now you mention it and I am happy :) This is a major reason why I think it shouldn't be great.

I love the new fuedalism :D, although I would support zero war weariness (fuedalism came at a time when protection from invaders and war was needed... a very war oriented government).
 
the standart governements for me will now be despotism>feudalism>republic -that's pretty sure:) I think that the free units for cities/metros will make republic even stronger once one has some infrastructure in place...no way I'll go commi/fascist in the late game and lose the ability to cash rush with the tons of money the trade bonus provides:)
 
I love how republic has been weakened btw
 
Why Fascist goverment get's the best workers? I thought Democraticy should have cause they are free...
 
Originally posted by erez87
Why Fascist goverment get's the best workers? I thought Democraticy should have cause they are free...

'cause goose-stepping is a very efficient form of locomotion ;)
 
uh?
And if fascism get's a worker bonus, shoudnlt Communism get even a bigger one?
 
Originally posted by erez87
uh?
And if fascism get's a worker bonus, shoudnlt Communism get even a bigger one?

And wouldn't Fascism also have Secret Police HQ?

I think the Communism thing should have a high worker rate though...just look at the Five Year Plans.
 
so fascism had 4 years plans and communism 5...
:lol: After learning about hitler goverment in school you see how much he copied from the communists...
 
I think the high worker Rate of fascism is not very reallistic, it shouldn't be better than in a democracy.... in Communism, well, you can get a lot of people to work placing a gun on their head, but the quality won't be as good....
 
Originally posted by erez87
so fascism had 4 years plans and communism 5...
:lol: After learning about hitler goverment in school you see how much he copied from the communists...

You are threading on a thin rope here, mate. Fascism was a reaction to communism, not an offspring or a likeness, the same way as extreme right-winged political movements in 1840+ Europe gave birth to a communist reaction... Also, it might sound like you judge communism and fascism/nazism as the same or similar, which is absolutely unjustified. However, no hard feelings, just wanted to give a little warning out... ;)

Originally posted by aeldrik
I think the high worker Rate of fascism is not very reallistic, it shouldn't be better than in a democracy.... in Communism, well, you can get a lot of people to work placing a gun on their head, but the quality won't be as good....

Well, quality and quality... Communism isn't really about Stalinism, it is a common effort aiming at a mutual goal. It is correct that production isn't as efficient as in capitalism, or democracy in Civ3...
However, communism (theoretical version) does not produce excessive amounts of extra goods as capitalism does, only what is needed and a little bit extra (so there should be no pollution if the game would utilise a more correct form of communism...)

So the game version of Communism isn't communism at all, but Stalinism, a brutal form of leadership which in fact is a merge between fascism, national socialism and communism, with a despot on top of the pyramid of control... :nuke:
 
Originally posted by erez87
uh?
And if fascism get's a worker bonus, shoudnlt Communism get even a bigger one?

LOL. Communists governments and economies are reknowed for incredible inefficience. Most (all) Stalinist projects were completed with slaves. After that, in the more humane regimes, Communists were known for the "Communist work ethic," or really the lack thereof. A common quip from the period: "We'll pretend to work while you pretend to pay us"
 
I'm not exactly sure whether i read something wrong or whether someone already posted this... but on my conquests, feudalism has no maintenance whatsoever and it says so in my civilopedia... just want some clarification here...:confused: a lotta ppl have been dissing feudalism and i think its quite underrated, in the beginning, the support from towns is outrageous, it is 6! ya in my version its 6.. not 5. Personally, i like war and this gov is a stepping stone in my path to victory![dance]
 
Originally posted by Necromancer
I'm not exactly sure whether i read something wrong or whether someone already posted this... but on my conquests, feudalism has no maintenance whatsoever and it says so in my civilopedia... just want some clarification here...:confused: a lotta ppl have been dissing feudalism and i think its quite underrated, in the beginning, the support from towns is outrageous, it is 6! ya in my version its 6.. not 5. Personally, i like war and this gov is a stepping stone in my path to victory![dance]

I completely detest feudalism just because it's a decentralized form of government. I don't care what it's stats are, because I don't agree with the concept and would never use it even if it was the best government type ever. :p
 
Feudalism seems like an excellent government when going for a domination or conquest victory. Assume that the goal is to win before riflemen - certainly before infantry. There is no need for classically spaced cities, because research won't go past military tradition. Tightly spaced towns are settled more quickly, and pumping out medieval units doesn't require towns bigger than size 6 - especially when you have lots of them. Those settled on rivers or inland seas can pop-rush units to stay at size 6. Corrupt, captured cities can also pop-rush units, which is a major improvement. The savings in unit support are huge in this scenario. The only downside that I see is a ww higher than that of monarchy, but even this will be minimized by the presumed possession of all the luxuries, as well as a luxury slider that can afford to creep up.
 
I had an idea for Communism yesterday: what if it abolishes money? An ideal communist society doesn't have/need money, after all, because you get everything for free, and you work for free. It would be a penalty for switching to communism (loose your money, although you could quickly rush-buy things before the switch). It would also mean no upkeep in gold for military units, although that should be countered by some negative things elsewhere. Science could still be calculated by taking a certain (high, to keep stimulating working Trade tiles) percentage of your total trade thingies. What do you think?
 
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