LouLong
In love with Rei Ayanami
*** GAME COMPLETED ***
A beautiful (all the more because a little sneaky) victory by Portuga for France after 91 turns.
*** Special rules ***
Hi, this is the thread for the new PBEM game I plan on starting (tell me if it is one too many ).
It is for Conquests, using the MP version of the Age of Discovery scenario (with some modifications) and the patch 1.22.
So you need to have both Conquests and the patch 1.22 installed on your computer.
Civs will be attributed randomly for the 5 European powers. The natives will be played by AI except if someone volunteers to play them (I hope).
Civs :
Dutch
England
France
Portugal
Spain
---------
Aztecs -
Incas -
Iroquois -
Players : 5 (or more if humans want to play natives (I hope)).
1. Loulong - Spain
2. Dogboy - England
3. EliitMees - Portugal
4. DeceasedHorse - Dutch
5. Portuga - France
---
6. Aztecs - RJ
7. Incas - AI
8. Iroquois - AI
*** Special Rules ***
Special rules : this PBEM will have the following rules so by choosing to be part of it, you promise to abide by them.
- Europe : no war can be raged on the European territory. If you are at war with another power, you must keep your fight in the colonies, no land battle allowed in Europe (naval battles are of course authorized around Europe, including Gibraltar).
- Religion : If a country research protestantism while another chooses the counter-reformation then these countries should declare war on one another (whether you actually fight is another issue but no trade, no agreement anyway).
- Modifs : Iroquois replace Mayas, the Aztecs have a second city where the Maya capital is. All natives civs will be beefed up (settlers, troops, level) and more agressive.
- Map Trading : disabling Map trading completely to give a stronger feeling of "discovery".
- Natives and Techs : forbid tech-trading with Natives, at least from a certain tech and up (before gunpowder for instance or even earlier)
- Treasure (relics graphics) : add some trasure units (cities of Cebola for those who played Colonization) so that an efficient (and quick) exploration should be fruitful.
The Age of Discovery is a great would be scenario played poorly by the AI. With human players and these special rules, I hope we can have an entertaining adventure. If you think of other rules that would enhance game play feel free to mention them. The same if you disagree.
I had maybe the idea of getting a player of each nation fighting for his own nation (ie Portuga for Portugal or me for France) but I don't think it will be possible.
That is the last PBEM I set up (at least for a long while)...
You want to be in ? You have further questions ? Post in this thread or send me a PM. If ready to join, send me a PM with your e-mail.
Organization : the game will be called Age of Discovery (AoD) to be recognizable and when you get the game, send a mail to inform the sender you got it.
A beautiful (all the more because a little sneaky) victory by Portuga for France after 91 turns.
*** Special rules ***
Hi, this is the thread for the new PBEM game I plan on starting (tell me if it is one too many ).
It is for Conquests, using the MP version of the Age of Discovery scenario (with some modifications) and the patch 1.22.
So you need to have both Conquests and the patch 1.22 installed on your computer.
Civs will be attributed randomly for the 5 European powers. The natives will be played by AI except if someone volunteers to play them (I hope).
Civs :
Dutch
England
France
Portugal
Spain
---------
Aztecs -
Incas -
Iroquois -
Players : 5 (or more if humans want to play natives (I hope)).
1. Loulong - Spain
2. Dogboy - England
3. EliitMees - Portugal
4. DeceasedHorse - Dutch
5. Portuga - France
---
6. Aztecs - RJ
7. Incas - AI
8. Iroquois - AI
*** Special Rules ***
Special rules : this PBEM will have the following rules so by choosing to be part of it, you promise to abide by them.
- Europe : no war can be raged on the European territory. If you are at war with another power, you must keep your fight in the colonies, no land battle allowed in Europe (naval battles are of course authorized around Europe, including Gibraltar).
- Religion : If a country research protestantism while another chooses the counter-reformation then these countries should declare war on one another (whether you actually fight is another issue but no trade, no agreement anyway).
- Modifs : Iroquois replace Mayas, the Aztecs have a second city where the Maya capital is. All natives civs will be beefed up (settlers, troops, level) and more agressive.
- Map Trading : disabling Map trading completely to give a stronger feeling of "discovery".
- Natives and Techs : forbid tech-trading with Natives, at least from a certain tech and up (before gunpowder for instance or even earlier)
- Treasure (relics graphics) : add some trasure units (cities of Cebola for those who played Colonization) so that an efficient (and quick) exploration should be fruitful.
The Age of Discovery is a great would be scenario played poorly by the AI. With human players and these special rules, I hope we can have an entertaining adventure. If you think of other rules that would enhance game play feel free to mention them. The same if you disagree.
I had maybe the idea of getting a player of each nation fighting for his own nation (ie Portuga for Portugal or me for France) but I don't think it will be possible.
That is the last PBEM I set up (at least for a long while)...

You want to be in ? You have further questions ? Post in this thread or send me a PM. If ready to join, send me a PM with your e-mail.
Organization : the game will be called Age of Discovery (AoD) to be recognizable and when you get the game, send a mail to inform the sender you got it.