Come and trade with us. We have valuable dye to offer and ANY trade is better than nothing since at the moment we are throwing the extra dye in Eufrat and Tigris......
A question as well: In the rulez it is stated; no alliances before ten turns. Does that mean that alliances can be made at turn 10 or after 10 turns have been played, meaning turn 11?
The peaceful persian empire have no intention in connecting alliances with warmongering nations I just wanted to be sure how we play...
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