Taé Shala
Prince
They have the same as the base game.
Maybe I will make some for new scenarios if requested.
Maybe I will make some for new scenarios if requested.



Thanks for your super fast response and fix.

If there are any other of these minor issues, I'll let yo know, though I doubt I'll find (m)any.Originally posted by Taé Shala
I hope there are no other mistakes.
BTW: It took 53 days to post this mistake.![]()

. Great job Tae!
Oops. There was no mistake Nr.2 in the resources file. There was only a mistake in the editor. You don´t have any Guinea Pigs on the map. So there was no need to fix the graphics of the furs. 

.Silly guinea pigs hiding in the bush.Originally posted by Taé Shala
Oops. There was no mistake Nr.2 in the resources file. There was only a mistake in the editor. You don´t have any Guinea Pigs on the map. So there was no need to fix the graphics of the furs.
So I changed it back.![]()
Thanks for double-checking, though. I still maintain it's a bug in the scenario that the guinea pigs are described in the civilopedia. Apparently someone must have removed them at a later stage. There are various other situations (mainly units in some scenarios) where the same icon is shared between units with different properties.
. In fact I'm using them all, but I noticed that there is missing one set of resources for the Middle Ages Conquest with among others tar, wool, and quarry. So, could you please post them?