C3C resources with labels & icons

Taé Shala

Prince
Joined
Nov 23, 2001
Messages
500
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Here are my C3C resources with labels:

Thanks to SkankyBurns for the labeling idea. It is great man! :king:
Also thanks to Dr Alimentado for the icon idea. You made my life easier! :cool:

Thanks to all unknown resource modders who I forgot to mention.
:goodjob:

UPDATE : v.1.1 Now you can also get a Mesoamerican-Conquest version . FIXED .

UPDATE : v.1.2 Now you can also get an Age_of_Discovery-Conquest version .

UPDATE : v.1.3 Now you can also get a Rise_of_Rome-Conquest version .

UPDATE : v.1.4 Now you can also get a Sengoku-Conquest version .

UPDATE : v.1.5 Now you can also get a Fall_of_Rome-Conquest version .

UPDATE : v.1.6 Now you can also get a Mesopotamia-Conquest version .

UPDATE : v.1.7 Now you can also get a Three_Sisters-conquest version FIXED.

UPDATE : v.1.8 Now you can also get a Ancient_Treasures-conquest version .

UPDATE : v.1.9 Now you can also get a Middle_Ages-Conquest version
 

Attachments

  • c3cresources_with_labels.zip
    14.2 KB · Views: 3,266
preview
 

Attachments

  • resources.jpg
    resources.jpg
    17.1 KB · Views: 11,594
Thank you. Another great set to add to my collection. :)
 
Originally posted by kring
Thank you. Another great set to add to my collection. :)

Right kring. :) I (and probably you as well) have so many graphics files that if I take a screenie everything original would look different and most people wouldn't be able to recognize it.
 
Originally posted by Taé Shala
Here are my C3C resources with labels:
It's very nice, and the icons for bonus resources is a great help as well :)
Thanks to SkankyBurns for the labeling idea. It is great man! :king:
Well... actually I made the original Resource Label mod 2 years ago and posted it on Apolyton (check here if you want proof). SkankyBurns and others then improved it and carried it over here to CivFanatics :D
Anyway, no matter who made it and improved it, I still wish Firaxis would put these labels on as a toggle (like the Grid), so we wouldn't have to redraw the stuff every time they change the rules :rolleyes:
 
Thanks for the labeling idea. It is great man! :king:
LOL! :D Btw. I just played around with the coin-shield-food icons and they're even more helpful than I first suspected :) Combined with the Shielded Population Heads and The Usability Mod (which I'm currently converting for C3C since it seems noone else is?), the GUI is way more effective than vanilla Civ3 :)
To please the eye I've also selected Snoopy's gfx-mod pack 4.5 (careful though, it contains it's own resource.pcx file!) and the modded New Ruin.
Everything looks awesome! And it's not even Christmas yet :santa:
 
Thank-you *everybody*!! :D :D
 
Thank you thank you thank you :goodjob:

Wow what a mod. Thank you so much this has helped me greatly :)


Since anarres has helped me to understand as to why there were so many resources shown in the resources.pcx file that I had displayed as an image there is no need to place it within this post. It can still be viewed at...

Why does there seem to be so many other resources...?




best wishes

Morgan
 
Morgan - the one you have there is for a scenario. Either it was created by a modder for a particular scenario, or a modder put it together for use by other modders.

The number of resources are much smaller in any standard game, so you won't be missing stuff unless you are playing a mod that needs the new icons.
 
Brilliant work from everybody who contributed to this. I love the letters.

Might I suggest you also distribute the basic template with letters and smilies, but without the coin-shield-food icons? Some might find it a bit cluttering on the map.
 
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