tjs282
Stone \ Cold / Fish
Just to be clear, I wasn't suggesting that the (moddable) AI cost-factor and trade-rate are cheats.
The "cheats" (for me) are rather things like the AI-Civs knowing where all the Strat-Res are going to appear (and founding towns on them!) before learning the respective tech; or knowing which of my cities are the most lightly garrisoned (without paying the espionage-mission costs); or being able to rush or draft an extra defender(s) during my turn (when I didn't have quite enough attackers to take that town this turn); or breaking its deals with apparent impunity, etc. But these are also all things that the AI can do at every difficulty level.
The "cheats" (for me) are rather things like the AI-Civs knowing where all the Strat-Res are going to appear (and founding towns on them!) before learning the respective tech; or knowing which of my cities are the most lightly garrisoned (without paying the espionage-mission costs); or being able to rush or draft an extra defender(s) during my turn (when I didn't have quite enough attackers to take that town this turn); or breaking its deals with apparent impunity, etc. But these are also all things that the AI can do at every difficulty level.