C4stNES1

china444

Ain't no thang
Joined
May 10, 2002
Messages
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Location
Battle Creek, Michigan
C4stNES

First off I have to give the utmost credit and respect to Jason the King, who I basically took these rules from. Knowing Jason, he won’t care. I want an easy NES to mod and play in (although I wont be playing) so it makes it fun for all involved.

In this NES, more focus will be on the development of your nation through stories, although orders will still be required. As in JNES, it is recommended that you choose a nation that never existed, or one that has existed that you have never tried before. The goal of this is to make it fun for you.

Try to feel like you are inside of your nation. You won’t be mentioned in every update but you will be mentioned every 2, so don’t worry.
And now for the very short and easy to understand rules.

Rules


Economy is your basis of your nation. To increase it, you can not increase anything else that turn. The levels are standard stjnes levels: Depression, Recession, Failing, Stable, Growing, Prosperous, Outstanding. You cannot go above outstanding.

Your military is also in levels. To increase one stat, it takes an economy. You can increase as many levels as you want in one turn, barring you have the economy to do so. The levels are standard stjnes levels: None, Tiny, Small, Medium, Large, Very Large, Gigantic, Imperial. For both the army and the navy, training levels will be added. If you want to increase your level of either naval or armed forces training, it will take away the normal one economy level, and a level from the respective military section (ex, increase army training you lose one economy and one level of army). Levels: Farmer, Militia, Good, Veteran, Elite

Your education helps in advancing in ages and how well equipped your army is. To increase it, it takes one economy. Levels are: Terrible, Bad, Illiterate, Literate, Good, Scribe, Scholars.

To make a wonder *one per age per nation* say what it does and I will tell you how long it will take.

Later in the game when I get to know your nation I will assign traits to them, and they will receive substantial bonuses from it.

Moral helps your troops fight better. It is determined by the overall status of your nation. (its up to me). Levels are: Revolting, Bad, Alright, Nationalistic, Patriotic.

All will start at Iron age. I don’t care how unrealistic it is, Iron age is where story writing begins.

I doubt anymore rules will be added, but if there is, I will add them below this.

Template:

Nation
Player/Leader:
Government:
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

NOTE: I will add to the history section as the game progresses, don’t add anything now, leave the Brief history blank.

Thanks again to JTK for the rules and such

Have Fun!
 
11NES.png
 
Nations


Shang China
Player/Leader: Erez87/ Shang Dynesty
Government: Despotism
Economy: Failing
Age: Iron Age
Army: Small
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

Conglomerate of Russian Enterprises (CORE)
Player/Leader: Amirsan I
Government: Monarchy
Economy: Failing
Age: Iron Age
Army: Small
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Bad
Moral: Alright
Brief History :

Vietnam
Player/Leader: alex994/ Yo Dynasty
Government: Crude Monarchy
Economy: Growing
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History:

Thrace
Player/Leader: das/Buerbik Dynasty
Government: Crude Monarchy
Economy: Growing
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

Ptolemid Egypt
Player/Leader: Cuivienen/Queen Cleopatra Ptolemy (Ptolemid Dynasty)
Government: Theocracy
Economy: Growing
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training: Farmer
Education: Terrible
Moral: Alright

Odin's Dominion
Player/Leader:Erik Savag
Government:Monarchy
Economy: Stable with 5 horses
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History:

Kingdom of Aremburg
Player/Leader: King Adolf
Government: Despotism
Economy: Growing
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

Bombay
Player/Leader: Azale/Gupta Handes
Government: Religious Despotism
Economy: Stable
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History:

Japan
Player/Leader: naervod/Shogun Ishikawa
Government: Tribal Monarchy
Economy: Stable
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History:

Uganda
Player/Leader: Erik Mesoy/ Lord Ugunwe
Government: Despotism
Economy: Stable
Age: Iron Age
Army: Small
Army Training: Farmer
Navy: none
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

Iriqouis
Player/Leader: warman17/Hiawatha
Government: Confederacy
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

NPC's


Korea
Player/Leader: NPC
Government: Despotism
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

Prussia
Player/Leader: NPC
Government: Despotism
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

Barbara
Player/Leader: NPC
Government: Despotism
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :

Shri Baghdad
Player/Leader: NPC
Government: Despotism
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :
 
Shang China
Player/Leader: Erez87/ Shang Dynesty
Government: Despotism
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :
 
I cannot resist the temptation... I'm in, I guess.

Can we start in the New World? Or are we limited to the Old World?
 
guess..........




RUSSIA! Let the legacy continue...

Russia
Player/Leader: Amirsan I
Government: Monarchy
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History : Expansionistic Russia grew from humble begginings after many scientific breakthroughs like the Wheel and soon to be the wagon. Thier expansionism has taken them to many places like Vikingland where a long war was fought and towards the land of the Germanic tribes.
 
Vietnam
Player/Leader: alex994/ Yo Dynasty
Government: Crude Monarchy
Economy: Stable
Age: Iron Age
Army: Tiny (small if landlocked)
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History:

Orders
increase economy
build capital at Hanoi
have army expand north
 
Anyway, I think I chose myself an old world nation.

Thrace
Player/Leader: das/Buerbik Dynasty
Government: Crude Monarchy
Economy: Stable
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History :
 
OOC: Do we need to post orders yet? Just in case it is so, I just did.

IC:

Thrace. The wild land of horses, wind and of people who were a sleeping giant, until once awakened.

But before the great Thracian awakening, the life in Thrace was indeed filled with oneness, like in the realm of aedor, the land of air, wind and horizon. Kings ruled with the advice of aedor's priests, and there was peace as noone wanted to threaten the Thracians. Most Thracians lived in huts, and wind went through their minds, clear as sky, in a wild land where women were equal to men and where the wild bulls were hunted by the most skilled horsemen. King Amalozix Buerbik has constructed the city of Byzantium on the spot where the Thracians once saw aedor, the only God, and the being beyond human understandment, even that of the priests, the being beyond all human definitions, like the wind, and air, and horizon which were the same as aedor.

There was peace, for the giant slept. For now.

Orders:
- Grow economy.
- Build capital - Byzantium. You know where it is.
- The army is to expand moderatly in all directions.
 
Ptolemid Egypt
Player/Leader: Cuivienen/Queen Cleopatra Ptolemy (Ptolemid Dynasty)
Government: Theocracy
Economy: Stable
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training: Farmer
Education: Terrible
Moral: Alright


Orders:

Build capital, Alexandria (Egyptian one, obviously).
Expand up the Nile River.
Improve fishing in the Nile Delta to bolster the economy.
 
As the Chinese Culture, the first in the world begun to rise there were many tribes and people who demanded the right to be Emperors. In the first years a great war was fought between the claimers to the Throne until one of them, called Tascia Shang, won and begun to grow stronger than the rest. His army numbering the most was most loyal to him and city after city he have taken over the early Chinese cities and took over all the early states uniting China into one Empire. In the day he conquered Peking he decleared it the new capital of China as it was the biggest city in China in those days. 2 days after finishing this conquest he died. His son Fuang Shang was the only heir and took over the throne. He kept the stability of China and decleared that in his father name now begins the Shang dynesty of China. Shang China was born in the northern reaches of China.

Fuang did not tried to continue and expand Shang China. He knew his sons will do it, his job is to bring prosperity to China of his father.

East to Shang China there was another culure that rised just some time later. (OOC: Please add them) The Korean people until their own strong Emperor called Yuriko Toan. He united the Korean penisola and decleared his capital in the city of Pygonge. It was city not far smaller than Peking in Shang China.
Both Empires rivaled each other but both knew that war will bring no good. Korea was in civil war as their Emperor united it very fast and had no time to stabilize his empire befor he died. Shang China had the rest of China to warry about. Both decided to never enter each other buisness.

In China itself Fuang Shang did not held in life for a long time. He died when he was only 45 years old. His doughter Furika Shang took the throne when she was only 16. She was a smart girl and knew Shang China must expand. So she ordered more men to be brought into the army ranks and the Shang China milliatery begun to prossper after Fuang Shang peacfull days. The history of China have only begun.

Orders
Start hopfully as in map, with also Korea.
No expansion just as in map (I wanna expand through stories).
Grow army.
 
Cuivienen! This is the first time we play together in a nes... I think. :)

Ok, I might write a story for my nation today, the first in like a month... lol

but if not, here are my orders:
Increase Education
Discover the Saddle, increase rate of expansion becuase of this.
Expand West and South down the river to the Black sea. Concentrate on Expansion south most of all.

And will we get bonuses for stories?
 
If they are long enough and good enough, maybe, but I encourage frequent stories so your nation doesnt lose confidence or what not, so keep it up!
 
Odin's Dominion
Player/Leader:Erik Savag
Government:Monarchy
Economy: Stable with 5 horses
Age: Iron Age
Army: Tiny
Army Training: Farmer
Navy: Tiny
Navy Training:Farmer
Education: Terrible
Moral: Alright
Brief History: Many of the Norwegian followers of Odin (The god of war) were pissed at all the other religions,because they practiced weakly,and didn't believe in the ways of war...Odin's teachings were so different from all the other god's that the followers broke off and formed their own country.
 
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