Laura Secord
Chieftain
Canadian History Mod v. 1.02
Designed by PEtrudeau
and Laura Secord
The patch link on this thread includes the regular and difficult versions of this mod.
This complete mod focuses on two of the important elements of Canadian history: Freshwater Trade and POGG (Peace, Order, and Good Government). There are two major changes in gameplay.
First, the Canadian Civ cannot build Settlers or Workers in the normal fashion. Rather than Workers, Canada builds Builders that cost 2.5x the normal cost of Worker units. Settlers are also more expensive. The advantage to Canada is freshwater and coastal navigation. Canada starts the game with a free Raft unit, which upgrades to Canot (Canoe) and then to Canot de Maître at appropriate times.
Second, Settler and Worker unit abilities change over time, and there is a fluctuating population penalty for building the units. Building Settler units such as Huron Settler and Filles du Roi results in no loss of population, while building a Pioneer or Moving Van (later units) results in the normal loss of two citizens from the city building the unit. The Voyageur settler unit can be built for a loss of only one citizen.
There are several other, somewhat minor changes, such as two new governments, Band and Social Democracy, providing interesting alternatives to their historical counterparts, Monarchy and Democracy. Canada does not participate in the normal building of offense/defense units, and instead builds units completely new to Civ3, including Huron Warrior, Huron Archer, Native Musketman, Canadian Musketeer, Mountie, Canadian Infantry, Modern RCMP, Coyote LAV, Blue Cask (the UN peacekeeping unit), CF-100 Canuck, and of course, the CF-105 Avro Arrow.
The military emphasis in this mod is on defence rather than attack. This should prove especially challenging in the difficult version (CanHist-Difficult.biq) of the mod, included in the v 1.02 patch.
Credits: We designed only the graphics, wrote the (often very meagre) Civilopedia entries, did the PediaIcons, and beta tested for errors and crashes. Many of the animated units were designed by Doragon, Hunter, Civ Army, and Dark Sheer. Other units were designed by Utahjazz7, dsaindon, Smoking mirror, Pesoloco, pdescobar, and Dog. We are indebted to these very talented artists.
New Civ: Canada, with CivArmy's Trudeau animated leaderhead.
New Governments: Band, Social Democracy
New Resources: Beaver, Hudson Bay Blanket, Maple Syrup, Trout, Cod, Salmon, Blueberries, Lumber, Caribou, Polar Bear
New Technologies: Awe, Religion, Cooperation, Trade, Freshwater Navigation, Judaism, Catholicism, Service, Collaboration, Multiculturalism, Protestantism, Responsible Government, Social Democracy
New Improvements: Hockey Arena, LaCrosse Field, War Council, Sacred Ground, Fortifications, Trading Post, Canoe Dock, River Fortress, RCMP Station, Meeting House
New Wonders: Great Tree of Peace, The Hudson's Bay Company, Huron French Alliance, Terry Fox's Run, Arrow Programme, The Canadian Pacific Railroad, Bilingualism, The Inuksuk, Parliament Hill, Leif Erickson's Voyage, Cartier's Voyage, Pierre Berton's Library, Tecumseh's Art of War, Notre Dame des Victoires, Cathedral of Montréal, Stratford Festival, Bombardier's Workshop, Jesuit Education, Gardiner Dam, Modern Diplomacy, Atanarjuat, Bay Street, Democratic Socialism, Confederation
New Units: Aboriginal Brave, Huron Brave, Huron Warrior, Huron Archer, Native Musketman, Canadian Musketeer, British Cavalry, Mountie, Royal Canadian Mounted Police, Blue Cask, Coyote LAV, Canadian Infantry, Huron Settler, Voyageur, Filles du Roi, Pioneer, Moving Van, Immigrant, Huron Builder, Jesuit Priest, Jesuit Missionary, Huron Scout, Engineer, Raft, Canot, Canot de Maître, Hudson Bay Galleon, Man-o-War, Spitfire, Lancaster Bomber, CF-100 Avro Canuck, CF-105 Avro Arrow
Major differences between regular and difficult modes: unit cost, land unit mobility, corruption, and city size. In the difficult mode, unit cost is higher and several of the land units are significantly less mobile than in the regular mode. In addition, the difficult mode uses the default corruption levels that all of us are accustomed to playing, rather than the significantly reduced corruption levels found in the regular mode. The difficult mode uses the default city sizes, while regular mode allows larger town and city sizes. Regular mode pays a premium for cleared forest squares (16 gold), whereas difficult mode pays only 8 gold for this hard work.
We would be grateful for any comments, especially for any ideas on improving gameplay, historical atmosphere, and historical appropriateness. Thank you for your interest in this mod!
--- Laura Secord
and PEtrudeau
Here is the download link to the Canadian History v 1.00 mod file:
http://www.3ddownloads.com/civfanatics/civ3/modpacks/CanHistModv100.zip
This file is bug- and crash-free as far as we could discern in extended beta testing. The only problems not caught in testing were two descriptive errors in the text of the Civilopedia. One textual error was for the Voyageur unit, the other was for the Jesuit Priest unit. Both small text errors are corrected in the v 1.02 patch.
The v 1.02 patch (CanHist v102.zip) is attached to this message.
Designed by PEtrudeau


The patch link on this thread includes the regular and difficult versions of this mod.
This complete mod focuses on two of the important elements of Canadian history: Freshwater Trade and POGG (Peace, Order, and Good Government). There are two major changes in gameplay.
First, the Canadian Civ cannot build Settlers or Workers in the normal fashion. Rather than Workers, Canada builds Builders that cost 2.5x the normal cost of Worker units. Settlers are also more expensive. The advantage to Canada is freshwater and coastal navigation. Canada starts the game with a free Raft unit, which upgrades to Canot (Canoe) and then to Canot de Maître at appropriate times.
Second, Settler and Worker unit abilities change over time, and there is a fluctuating population penalty for building the units. Building Settler units such as Huron Settler and Filles du Roi results in no loss of population, while building a Pioneer or Moving Van (later units) results in the normal loss of two citizens from the city building the unit. The Voyageur settler unit can be built for a loss of only one citizen.
There are several other, somewhat minor changes, such as two new governments, Band and Social Democracy, providing interesting alternatives to their historical counterparts, Monarchy and Democracy. Canada does not participate in the normal building of offense/defense units, and instead builds units completely new to Civ3, including Huron Warrior, Huron Archer, Native Musketman, Canadian Musketeer, Mountie, Canadian Infantry, Modern RCMP, Coyote LAV, Blue Cask (the UN peacekeeping unit), CF-100 Canuck, and of course, the CF-105 Avro Arrow.
The military emphasis in this mod is on defence rather than attack. This should prove especially challenging in the difficult version (CanHist-Difficult.biq) of the mod, included in the v 1.02 patch.
Credits: We designed only the graphics, wrote the (often very meagre) Civilopedia entries, did the PediaIcons, and beta tested for errors and crashes. Many of the animated units were designed by Doragon, Hunter, Civ Army, and Dark Sheer. Other units were designed by Utahjazz7, dsaindon, Smoking mirror, Pesoloco, pdescobar, and Dog. We are indebted to these very talented artists.
New Civ: Canada, with CivArmy's Trudeau animated leaderhead.
New Governments: Band, Social Democracy
New Resources: Beaver, Hudson Bay Blanket, Maple Syrup, Trout, Cod, Salmon, Blueberries, Lumber, Caribou, Polar Bear
New Technologies: Awe, Religion, Cooperation, Trade, Freshwater Navigation, Judaism, Catholicism, Service, Collaboration, Multiculturalism, Protestantism, Responsible Government, Social Democracy
New Improvements: Hockey Arena, LaCrosse Field, War Council, Sacred Ground, Fortifications, Trading Post, Canoe Dock, River Fortress, RCMP Station, Meeting House
New Wonders: Great Tree of Peace, The Hudson's Bay Company, Huron French Alliance, Terry Fox's Run, Arrow Programme, The Canadian Pacific Railroad, Bilingualism, The Inuksuk, Parliament Hill, Leif Erickson's Voyage, Cartier's Voyage, Pierre Berton's Library, Tecumseh's Art of War, Notre Dame des Victoires, Cathedral of Montréal, Stratford Festival, Bombardier's Workshop, Jesuit Education, Gardiner Dam, Modern Diplomacy, Atanarjuat, Bay Street, Democratic Socialism, Confederation
New Units: Aboriginal Brave, Huron Brave, Huron Warrior, Huron Archer, Native Musketman, Canadian Musketeer, British Cavalry, Mountie, Royal Canadian Mounted Police, Blue Cask, Coyote LAV, Canadian Infantry, Huron Settler, Voyageur, Filles du Roi, Pioneer, Moving Van, Immigrant, Huron Builder, Jesuit Priest, Jesuit Missionary, Huron Scout, Engineer, Raft, Canot, Canot de Maître, Hudson Bay Galleon, Man-o-War, Spitfire, Lancaster Bomber, CF-100 Avro Canuck, CF-105 Avro Arrow
Major differences between regular and difficult modes: unit cost, land unit mobility, corruption, and city size. In the difficult mode, unit cost is higher and several of the land units are significantly less mobile than in the regular mode. In addition, the difficult mode uses the default corruption levels that all of us are accustomed to playing, rather than the significantly reduced corruption levels found in the regular mode. The difficult mode uses the default city sizes, while regular mode allows larger town and city sizes. Regular mode pays a premium for cleared forest squares (16 gold), whereas difficult mode pays only 8 gold for this hard work.
We would be grateful for any comments, especially for any ideas on improving gameplay, historical atmosphere, and historical appropriateness. Thank you for your interest in this mod!
--- Laura Secord


Here is the download link to the Canadian History v 1.00 mod file:
http://www.3ddownloads.com/civfanatics/civ3/modpacks/CanHistModv100.zip
This file is bug- and crash-free as far as we could discern in extended beta testing. The only problems not caught in testing were two descriptive errors in the text of the Civilopedia. One textual error was for the Voyageur unit, the other was for the Jesuit Priest unit. Both small text errors are corrected in the v 1.02 patch.
The v 1.02 patch (CanHist v102.zip) is attached to this message.