On the ranged units here is a result of 6 xbow firing with and without 2 seige units
Can you explain what you mean in your last post? (not the wiki part, I got that) Does damaging the city/district reduce the damage it does to you when it fights back?
So in the below picture my knight has a strength of 48 and the city has a strength of 30 .. the larger the difference between these numbers, the larger the damage I do to the district (I can point you to the damage thread if you want)
So in this case my knights are +18 versus the district for the next attack
If that 30% damage had been done to the wall that -3 modifier would not be there and my knights are only +15 for the next attack
Once the district (garrison) is reduced in health it does not defend as well....If the wal is reduced in health it still fight with the full stregth of the garrison.
And yes it also reduces the damage you get... you have killed some of the garrison so there are not so many to fight you
And while we are giving some value
1. Be very aware that the defence number you see above the city name is not correct as it does not take into account terrain or difficulty level
2. When attacking a city state they gain no difficulty bonus which may be one reason they seem easier to defeat on deity ... they may have forgotten this