strategyonly
C2C Supreme Commander
I think that we should remove religions tech and make religion system more generic like in civ 5
Sorry but i have NO idea what that is, because i dont play or am not interested in Civ V
I think that we should remove religions tech and make religion system more generic like in civ 5
@SO
It is simple after you discover some tech example organized religion you recive great prophet and you can found religion and type its name.
Than you can add aditional bonuses to you religion - something similar to civic screen but your belives choices cant be undone.
@SO
It is simple after you discover some tech example organized religion you receive great prophet and you can found religion and type its name.
Than you can add additional bonuses to you religion - something similar to civic screen but your believes choices cant be undone.
A idea derived on this: religions are unlocked by some techs, but to actually found one with a Great Prophet, you need a set of conditions (for example as X different animal resources for Shamanism, horses/myth of horse for Tengriism, flooded plains in city vicinity for Judaism...).
Also, as the first Great Persons Civs usually get are Great Prophets, it might not be necessary to give Great Prophets whenever a new religion becomes available.
I believe WE already have that, its called Divine Prophets that TB has as a game option
something like civ5 give
you bname religion and choice what features it give.
like calmness of buddism (-20\40 to any war-related things and +50 to stability) or hinduism (exessive sexual relations give +30 to pop grow \ but give in other hand more sexual diseases (+10% ) per pop)
so one player can be calm and peacefull buddist and other WAR beast that sacrifice all to God of WAR.
All of these TECH's need to be REDUCED by at least 10%(maybe more), there are waaaay too many techs listed here, what do you'll think??
Also in the EraInfo's XML there are alot of music marked like this, anybody know WHO did this? And more importantly WHY??
Code:[B]<!--[/B] <EraInfoSoundtrack>AS2D_TENOCHTITLANREVEALED</EraInfoSoundtrack> [B]-->[/B]
I disagree. I like those new techs. Please do not reduce them.
For once it takes a bit to get through the Ancient Era rather than speeding though it to the Classical Era.
I've often considered adding an addendum option to Divine Prophets that disables the free religions... I think that'd be an interesting way to go. Then the religion techs become purely a matter of access.
Anybody???
Know why the sound files are coded OUT??? as i have list above??????
OK so how is the AI doing on them then??
The svn log says "-Tweaked some Era soundtracks." this was in rev4539 by ls612.
UnitMasterFileCSV, is this file necessary for general public SVN updates? Isn't it a Modders work sheet?
JosEPh