But what's the purpose in dividing things up by continent at all? Couldn't you just drop the continental cultures, and start with pure placeholder civilisations now, allowing every civilisation to make any culture it meets the technology and geography prerequisites for? Is there some game balance reason not to do that?That's not a "bug", but a "feature".
It's basically the first step towards "fully personalized civilization" that would literally only give you a placeholder name at the start of the game.
It already kinda does it, but it's now limited to continents, whereas it's a very small tweak to go one step back to "Human Culture" that would only LATER unlock the "Continental" cultures.
Which would remove the point of having Named Civs altogether, given how you wouldn't be receiving anything "unique" based on that anyways (well, the Leader, but that's also changeable).
What is (hopefully) gonna happen one day, is you starting as a Placeholder Civ in a world of Placeholder Civs, and then unlocking more specific Continental Cultures that you now start with.
I would really like if this let you make your Leader "editable" in the sense of going from "Placeholder" to "Continental" to "Regional" to "National", and also being able to change it in "real time".
That would be outright AWESOME, lol.
Not that this is a particularly big issue for me. I'm just...confused about what purpose it serves.