JosEPh_II
TBS WarLord
Is ETA for v14 still projected for next weekend? Want to see how the AI and Jungle Camp is progressing.
JosEPh
JosEPh
Is that the folder size or the compression size? Compression can vary. There might have been some sort of optimization in the usage of code and graphics.V12: 1.03 Gb
V13: 956.69 Mb
Is this right? New version smaller than previous?
Is that the folder size or the compression size? Compression can vary. There might have been some sort of optimization in the usage of code and graphics.
Anyway, I'm thinking of making a State of Emergency (or maybe DEFCON) civic category, (if you can, please tell me if this isn't already accomplished by a set of different civics, and other suggestions/tweaks).
Is there a way to prioritize the options of a civic over another?
Anyway, my ideas:
Spoiler :All Clear: No Effects
State of Emergency: -80% , No Inflation, Cities Take 50% more time to grow, +125% Military Unit , Can draft 5 units a turn, Improvements take -60% time to make, +4 national stability, +2 in all cities, +20 War
Note that SoE is enabled by bronze working, because that enables despotism, the second government civic.
Please suggest any tweaks, a better idea, and once you've done that, I'll get started, as it should only take a day.
Thanks. If you reckon that DEFCON is the way to go, I'll get started.Here is the normal DEFCON levels:
- Defense condition Exercise term Description Readiness Color
DEFCON 5 FADE OUT Lowest state of readiness Normal readiness Blue
DEFCON 4 DOUBLE TAKE Increased intelligence watch and strengthened security measures Above normal readiness Green
DEFCON 3 ROUND HOUSE Increase in force readiness above that required for normal readiness Medium readiness Yellow
DEFCON 2 FAST PACE Further increase in force readiness, but less than maximum readiness War readiness Red
DEFCON 1 COCKED PISTOL War is imminent. Maximum readiness White
That's already been implemented in the GST civics, with the variableThat's a great civic chain idea guys but is it possible to make it NOT take any revolution? Such adjustments would not preclude the need for massive social upheaval and government restructuring.
<iAnarchyLength>0</iAnarchyLength>
That's already been implemented in the GST civics, with the variable
and that's the default with DEFCON as well.Code:<iAnarchyLength>0</iAnarchyLength>
Speaking of the GST civic. I a not getting all of them on screen. Which is strange since there are others with as many choices.
Speaking of the GST civic. I a not getting all of them on screen. Which is strange since there are others with as many choices.
What are the stats for each of the civics?
Why it it jump from 40% Military to 100%? I would think 50% or 80% would be the next step.
Is that the folder size or the compression size? Compression can vary. There might have been some sort of optimization in the usage of code and graphics.
Uncompressed size follows the same pattern.
V12: 2703836790
V13: 2350744568
Maybe changes from V12 to V13 where severe enough to make the new version smaller than previous.
One question. Are extra long movies still compatible with v.13? I get dozen of errors when I try to start civ4 c2c with them...