Caveman 2 Cosmos

Well, I've figured it out!! I'm so proud of myself.... anyway, it's not the # of civs, it's the Barbarian civs thing that seems to crash it. When I turn it off, I'm good. So, no rev, no Barbcivs, I'm good! I'm going to go play a standard sized game now, but I think it should be looked into.

I hope your saving a copy of the games in Max Comp for Koshling when he comes back, that way we can find out what the heck is going on, thx. I know Rev is flawed but didnt know Barb Civ was?
 
I don't have a save because it crashes when I try to start a game with Barbarian Civs. So, no save, since the game doesn't even start.
 
I don't have a save because it crashes when I try to start a game with Barbarian Civs. So, no save, since the game doesn't even start.

Then i suggest you go into A_New_Dawn_GlobalDefines, it located in the XML folder when you first enter it.

Change this:

Code:
<Define>
		<DefineName>ALWAYS_USE_MAX_COMPAT_SAVES</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>

to this:

Code:
<Define>
		<DefineName>ALWAYS_USE_MAX_COMPAT_SAVES</DefineName>
		<iDefineIntVal>[B]1[/B]</iDefineIntVal>
	</Define>
 
Hello,

I have problem with a GG used as a Great Commander.

For my undertanding, a GG working as a Great Commander help other units in its tile or in adjacentiles in fight. Additionally, The Great Commander gets promotion not accessible but working like this.

1. How is the influence of the GC over their forces? I don´t know how it works.
2. How do I know his influence reach other tiles? Is there any indication?
3. How does promotions works with GC?

My problem is that I take the GC in several battles inside and outsime my regions of influence, and nothing happens. The units takes their promotions but it seems that all would work the same without the GC.

Am I missing something?

Thanks
 
Then i suggest you go into A_New_Dawn_GlobalDefines, it located in the XML folder when you first enter it.

Change this:

Code:
<Define>
		<DefineName>ALWAYS_USE_MAX_COMPAT_SAVES</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>

to this:

Code:
<Define>
		<DefineName>ALWAYS_USE_MAX_COMPAT_SAVES</DefineName>
		<iDefineIntVal>[B]1[/B]</iDefineIntVal>
	</Define>

No, It DOES NOT save because it DOES NOT ever actually get to the game. I know how to do a max compatability save.
 
Hello,

I have problem with a GG used as a Great Commander.

For my undertanding, a GG working as a Great Commander help other units in its tile or in adjacentiles in fight. Additionally, The Great Commander gets promotion not accessible but working like this.

1. How is the influence of the GC over their forces? I don´t know how it works.
2. How do I know his influence reach other tiles? Is there any indication?
3. How does promotions works with GC?

My problem is that I take the GC in several battles inside and outsime my regions of influence, and nothing happens. The units takes their promotions but it seems that all would work the same without the GC.

Am I missing something?

Thanks

What promotions does the Great Commander have? AFAIK, there is no way to explicitly see what units are being affected by a Great Commander, but I have noticed Great Commander promotions affecting nearby units. How it works (I think) is that if a GC has a promotion giving +10% strength (for example), then all of your units within its area of effect will gain +10% strength.
 
Great Commanders
Great Commanders replaces the ability for Great Generals to join with a unit, and instead, they lead units into battle by being near battles. If a great general is near or on the site of a battle they will earn 1XP each time your forces win (up to 5XP a turn), and can earn special Commander-Only promotions that apply to your entire nearby army. Great Commanders can help your units withdraw from one-sided battles, or give your forces the edge they need to destroy the enemy. Use their promotions to turn the tide, and the odds in your favor. Just don't be surprised when the AI uses them against you too!
 
Great Commanders
Great Commanders replaces the ability for Great Generals to join with a unit, and instead, they lead units into battle by being near battles. If a great general is near or on the site of a battle they will earn 1XP each time your forces win (up to 5XP a turn), and can earn special Commander-Only promotions that apply to your entire nearby army. Great Commanders can help your units withdraw from one-sided battles, or give your forces the edge they need to destroy the enemy. Use their promotions to turn the tide, and the odds in your favor. Just don't be surprised when the AI uses them against you too!

Thank you for the information.

However, I've win several battles, and I've conquest a city, and my GC have any XP I could see.
The individual forces that wins the battle, some of them get promotions.
My impresion is that the GC have no influence I can meausure.

Is there any place to see how this influence works and how it affects the rest of forces.

If the behaviour is what you say, something wrong is with my GC. Perhaps he is ill? :lol:
 
Silly question I know, but you did turn the great general into a great commander, not leave him/her as a GG?

It is a really good point however ....:D


I have confirmed loading ROM-AND and using World Builder that a flag appears in the menu to get GG to GC.

In my case, it does not appear. The only strange thing I've made is to install LH for C2C. I don't know if this have something to do with this issue.

I am using C2C v19.
 
Hey, Jeff. I'd like to change the Celt flag to look something more Irish.
But, I can't find the FlagDECAL_Celts.dds file as it is described in the CIV4ArtDefines_Civilization.xml file.

I've searched the mod folder, the Beyond the Sword folder, the Civ 4 folder, and even my entire hard drive. I feel really dumb, but I cannot figure out how to get this new flag I made into the game.
 
Hey, Jeff. I'd like to change the Celt flag to look something more Irish.
But, I can't find the FlagDECAL_Celts.dds file as it is described in the CIV4ArtDefines_Civilization.xml file.

I've searched the mod folder, the Beyond the Sword folder, the Civ 4 folder, and even my entire hard drive. I feel really dumb, but I cannot figure out how to get this new flag I made into the game.

You need PAKbuild to unpack C2C.FPK. (see pic)
 
Great Commanders
Great Commanders replaces the ability for Great Generals to join with a unit, and instead, they lead units into battle by being near battles. If a great general is near or on the site of a battle they will earn 1XP each time your forces win (up to 5XP a turn), and can earn special Commander-Only promotions that apply to your entire nearby army. Great Commanders can help your units withdraw from one-sided battles, or give your forces the edge they need to destroy the enemy. Use their promotions to turn the tide, and the odds in your favor. Just don't be surprised when the AI uses them against you too!

Here is the upgrade for the GC also (in red):
 
Thank you very much.

The problem is that I am unable to transform the GG into GC.
I don't see any button to do it.
 
Before you start the game
 
You need PAKbuild to unpack C2C.FPK. (see pic)

Thanks a Million

Uh-oh...after unpacking the C2C.FPK and replacing the flag, I can't build the "art folder" into the same C2C.FPK file...the only thing that comes out is a "Pak0.FPK" that is only 104,169kb while your C2C.FPK file is 121,830kb.
Do you know why that is?
Is it a problem&#65311;

Edit: Nevermind I got it
 
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