LumenAngel
King
Ctrl +A (or maybe Shift or Alt) is for destroy building.
Yep, but having all these shortcut in pedia can be a good thing ^^
Ctrl +A (or maybe Shift or Alt) is for destroy building.
Whats the best generator and optimum number of civs to use with immense?
What in the heck did you guys do? I am finding the cursor very sluggish. Sometimes I actually have to fight it to get it to move where I want. I am having to click on some things three or four times to it to actually take effect. I am not using Viewports. Computer information given below:
OS Name Microsoft Windows 7 Home Premium
Version 6.1.7601 Service Pack 1 Build 7601
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name GAMERCENTRAL
System Manufacturer HP-Pavilion
System Model BK170AA-ABA HPE-210y
System Type x64-based PC
Processor AMD Phenom(tm) II X4 945 Processor, 3000 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 5.09, 1/22/2010
SMBIOS Version 2.6
Windows Directory C:\Windows
System Directory C:\Windows\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "6.1.7601.17514"
User Name GamerCentral\Robert Glaub
Time Zone Eastern Standard Time
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 16.0 GB
Available Physical Memory 11.0 GB
Total Virtual Memory 32.0 GB
Available Virtual Memory 25.8 GB
Page File Space 16.0 GB
Page File C:\pagefile.sys
None, i recommend nothing higher than Giant. 7 Civs.
then why is the option there?
What in the heck did you guys do? I am finding the cursor very sluggish. Sometimes I actually have to fight it to get it to move where I want. I am having to click on some things three or four times to it to actually take effect. I am not using Viewports. Computer information given below:
OS Name Microsoft Windows 7 Home Premium
Version 6.1.7601 Service Pack 1 Build 7601
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name GAMERCENTRAL
System Manufacturer HP-Pavilion
System Model BK170AA-ABA HPE-210y
System Type x64-based PC
Processor AMD Phenom(tm) II X4 945 Processor, 3000 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 5.09, 1/22/2010
SMBIOS Version 2.6
Windows Directory C:\Windows
System Directory C:\Windows\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "6.1.7601.17514"
User Name GamerCentral\Robert Glaub
Time Zone Eastern Standard Time
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 16.0 GB
Available Physical Memory 11.0 GB
Total Virtual Memory 32.0 GB
Available Virtual Memory 25.8 GB
Page File Space 16.0 GB
Page File C:\pagefile.sys
Whats the best generator and optimum number of civs to use with immense?
None, i recommend nothing higher than Giant. 7 Civs.
You need to press shift etc., move the cursor away from the unit and on top of it again (while holding the key).How do I get info on units? When I hover over them, it says to press shift, ctrl, or alt but it doesn't do anything.
how do you make something your state religion it wont let me.
that's not a civic. i have a holy city and others have religions but on the religions scree it says i cant convert same with the last game. i only got one then when an ai asked me to convert.
I'm reading this recommendation for the second time now. It makes me wonder what is are the approximated system requirements for this recommendation? Also what is the main limiting factor playing C2C in game for a reasonable game speed?None, i recommend nothing higher than Giant. 7 Civs.
He meant Divine Cult. Also consider that you can't convert to a religion none of your cities have. I wonder though about that last point you made and what a number of other factors may have been there.
I'm reading this recommendation for the second time now. It makes me wonder what is are the approximated system requirements for this recommendation? Also what is the main limiting factor playing C2C in game for a reasonable game speed?
Is it the number of cities, units, or something like that? Does the game speed factor in this equation (e.g. because longer games = more units and building)? And how does this relate to my system capacity?
E.g. if I have fairly modern CPU or more than average RAM capacity when would it be feasible to choose gigantic map size or more than 7 Civs or both?
It would be nice to have some kind of benchmark for different PC types possibly on the first site for this. I remember I could play on gigantic with up to 29 civilizations and <30 sec. per round at the end of the medieval age. The main limiting factor where CTDs due to a graphic bug (which I read is fixed in the current version). However it seems to me that the round times are considerably longer now.
Also another question is the maximum number of civilization somehow limited? For some reason there never seems to be more than 32? civs at any given time on my current map, even though there are some barbaric could develop into civs (the option is enabled).
There are some problems when playing with alot Civ's on a very large mapsize. In later Era's the turn times get very long and at some point you get CTD's or MAF's because the bts.exe runs out of memory. The memory situation has improved but with 2-2.2gb Ram used by the game those errors start. This is at least how it is happening on my System with 16gb Ram and 3gb VRam. The Turn Times have increased a bit because it is easy to add new content but very hard to optimize the dll. Civ4 is an old game it just can't use everything modern hardware has to offer.
There are some problems when playing with alot Civ's on a very large mapsize. In later Era's the turn times get very long and at some point you get CTD's or MAF's because the bts.exe runs out of memory. The memory situation has improved but with 2-2.2gb Ram used by the game those errors start. This is at least how it is happening on my System with 16gb Ram and 3gb VRam. The Turn Times have increased a bit because it is easy to add new content but very hard to optimize the dll. Civ4 is an old game it just can't use everything modern hardware has to offer.