He did, I explained my reasoning behind it, didn't really get much of a response from the reasoning other than what transpired between Joseph and I, which was more of a sidestep topic than a response.DH may be able to clarify that.
He did, I explained my reasoning behind it, didn't really get much of a response from the reasoning other than what transpired between Joseph and I, which was more of a sidestep topic than a response.DH may be able to clarify that.
You did run the patch yourself? If you let the game do it, it does not get done, a bug that is still aroundI have. Just in case it matters, I will mention that it is Civ4 Complete and that I patched it from the internet, from some archive. I am certain that it was the actual patch as the game would not run on my computer (Windows 7) until I got the patch. Any other possibilities?
Assaulting a city that has a Town Watchman and 70 Healers. Hope something can be done about that someday.
A LOT has been done about that since v37 stock release. The current SVN is using these units incredibly appropriately according to my playtesting lately.Assaulting a city that has a Town Watchman and 70 Healers. Hope something can be done about that someday.
You guys seem to be working at a furious pace updating the SVN
My only concern; are any of them breaking saves? I know some time before when you were updating quite a bit and it was happening frequently you tried to let us know. I'm just fairly along in a game and not sure I should update or wait until the dust settles.
Note that if you want to change to these in Worldbuilder, I don't believe there's any reason it would destroy a game to do so. These SHOULD be safe to change mid-game.Also there has been added 2 New Options that also affect research. You can see them at the bottom of the Game set up Options list. Hover overs have been provided for quick summation of what each new Option does.
yes it works, i have already done this, and see no problem at all, YET!!! lolNote that if you want to change to these in Worldbuilder, I don't believe there's any reason it would destroy a game to do so. These SHOULD be safe to change mid-game.
It's not all that drastic an effect with these two but as you get some play experience with it, let me know how you feel it alters the flow of the game... particularly with Win For Losing.yes it works, i have already done this, and see no problem at all, YET!!! lol
It's not all that drastic an effect with these two but as you get some play experience with it, let me know how you feel it alters the flow of the game... particularly with Win For Losing.
Why beasts have recolored flag of my civ and how remove it?Thanks for answer.
It makes the unit stand out as more powerful than it is in the getBestDefender() sequence when a stack comes under attack. Thus, it makes the unit more likely to come up as the unit that will take the attack when the stack is attacked. It makes Recon units good decoy units that can take the hardest hits the stack suffers, usually distracting the best attacks against the stack. With high withdrawal, the Recon unit can distract a great attacker, then run off and get out of the battle safely, wasting that attacker's action that round.What does "Goad"/Taunting do ?