Caveman 2 Cosmos

Yeah, it's not a real issue, just some tweaks I'd like to do there in regards to the still images.
Like having a 3 seconds delay before the wonder info is placed over the image and allowing that text with dark background to be toggled on and off by clicking the header text or by hitting any keyboard key while the movie/picture is up.
OK, you had me worried as I have on my list of stuff to do, making the movies more available and getting them on GIT.
 
More movies than we already have on git?
There is a branch in the SVN with lots of movies (not static pictures). They were removed from the base game due to size. For almost every static movie in the main download there is a full movie in that branch. They are a collection of movies from many Civ IV modders.
 
There is a branch in the SVN with lots of movies (not static pictures). They were removed from the base game due to size. For almost every static movie in the main download there is a full movie in that branch. They are a collection of movies from many Civ IV modders.
Ah, right, I remember it's been mentioned. Never checked it out myself.
 
FYI: I was Out of Town over the weekend at the San Diego Zoo and Safari Park and upon getting home, I'm swamped with catching up with work. There's a lot here to catch up on and if there's anything you want to bring my attention to, please highlight it for me. I'm trying to review everything as I have time to.
 
The link I gave above has links to zip files of the repository as it was when the various SVN releases were made. If you just want to see the code you can just download the zip and unzip it.
If you want to get the repository from git then you can check the git threads I made, I made video guides, text guides, picture guides, gif guides. Or you can search google/youtube, its extremely well documented.
 
Today I tried again to get onto Discord. The problem is that I can't remember the name I used before and it wont let me have a new one because my email address has been used/registered with an account. There does not appear to be an option to find the name using the email address. Anyone know how I progress from here?
 
I got repo, ran dev setup and got vs2019. everythings workin good.
I like to mess around a lot with my own files and I like to add everybodys updates to the files with my changes.
To do that I use tortoise svn and hit update. I havn't figured out how to do something similar with github for sources.
 
hmm... there isn't a 'forgot username/password' option at signin anywhere? That's unusual.
I am not given the option of logging in. It just takes me to an account and asks me to claim it but then complains that the email address has already been used.

edit OK it seems to be working properly now. Usually you can't click on something the background with a pop up asking for questions but in this case you can. I logged out and back in again:rolleyes:
 
I am not given the option of logging in. It just takes me to an account and asks me to claim it but then complains that the email address has already been used.

edit OK it seems to be working properly now. Usually you can't click on something the background with a pop up asking for questions but in this case you can. I logged out and back in again:rolleyes:
Awesome!
I got repo, ran dev setup and got vs2019. everythings workin good.
I like to mess around a lot with my own files and I like to add everybodys updates to the files with my changes.
To do that I use tortoise svn and hit update. I havn't figured out how to do something similar with github for sources.
Clone the repo to some spot in my documents and you got it. Just follow the steps outlined for getting setup with Git.
 
@MattCA You should note though that the default build is Release, not FinalRelease. If you want to use FinalRelease (takes 15 minutes to build, which will happen everytime you update and there are source code changes, but is 2x as fast) you should run Tools\MakeDLLFinalRelease.bat (or something like that). Once you have run it once, from then on it will automatically build that one for you when you run the game.
 
Once you have run it once, from then on it will automatically build that one for you when you run the game
Did not know that it would do this automatically. Was under the impression as a modder you had to use Devsetup and then MakeFinalRelease. Either way works for me as for my Testing I want the Final Release anyway.
 
Back
Top Bottom