Caveman 2 Cosmos

Thanks, after you mentioned xml I also took a look into the file - must be my not up to date version:
Subsidized: <iRealCorporationMaintenanceModifier>-110</iRealCorporationMaintenanceModifier>
Paradise: nothing

Now I see why switching makes corporations :gripe:!
Getting into SVN now..

That is quite a large modifier! -110% ?! Must be a very old version or ... geez I'm not sure where that came from. :crazyeye:
 
Hi StrategyOnly,

I was wondering if there was a way to contact u through a PM? As I would like to discuss something for youtube and my LP of this. This mod is a great mod and introduces so many new things that I was hoping for in civ IV thank you ^_^
 
Hi StrategyOnly,

I was wondering if there was a way to contact u through a PM? As I would like to discuss something for youtube and my LP of this. This mod is a great mod and introduces so many new things that I was hoping for in civ IV thank you ^_^

If you want to contact by PM, you have to have your options open in "your" private message area also.:)

btw Welcome to CFC.
 
From the forum rules:

New member Restrictions
Newly registered members may not use the private messaging system .... until they have been members for 5 days AND have at least 5 posts.
 
The mod is great. It use to work in multi player lan but since version 15 or so it goes out of synch forcing me to play Hotseat to get it to work.

How about some dinosaurs to go with prehistoric? And why is piracy a requirement for naval warfare in v19?

I have been playing v17 though waiting for v20 I think to iron a few things out. Very nice mod though overall.
 
Pirates have everything to do with seafaring and naval warfare.
 
The mod is great. It use to work in multi player lan but since version 15 or so it goes out of synch forcing me to play Hotseat to get it to work.
Activate logging (especially random logging) and provide me the logs of all players from the Logs folder and the OoS log which usually is put into the same folder as the BtS exe.
That way I can work on fixing the OoS like the SVN version has a fix to an OoS problem that happens pretty much always in the first turns of a new MP game.
 
How about some dinosaurs to go with prehistoric?

Not really realistic, considering dinosaurs went extinct 65 million years ago while the first primates appeared 10 million years ago ;)
 
Not really realistic, considering dinosaurs went extinct 65 million years ago while the first primates appeared 10 million years ago ;)

That is a theory that I believe has already been proven false!
 
How about some dinosaurs to go with prehistoric?

I hope you are kidding. Dinosaurs and people did not live at the same time. Despite what countless movies and TV shows like the Flintstones tell you.

That is a theory that I believe has already been proven false!

I hope you don't mean the "The Paluxy River &#8216;footprints&#8217;". The so-called "human prints" are just badly eroded therapod prints. Plus some of them are just plain man made fakes.
 
Not really realistic, considering dinosaurs went extinct 65 million years ago while the first primates appeared 10 million years ago ;)

Still, maybe it could be something to be considered for the 'alternate timelines' section..
 
:agree: Also a random event that creates them in the modern or transhuman eras.. like Jurassic Park
 
West of Eden is a 1984 science fiction novel by American writer Harry Harrison. I've read it. It's actually a small series. I like the story.

In the parallel universe of this novel, Earth was not struck by an asteroid 65 million years before the present. Consequently, the Cretaceous&#8211;Tertiary extinction event which wiped out the dinosaurs and other reptiles never happened, leaving the way clear for an intelligent species to eventually evolve from the mosasaur, a species of reptile related to the modern monitor lizards. This relationship would mean that the intelligent species are not dinosaurs but lizard-people.

The lizard-people are known as the Yilané, and are the dominant life form on most of the planet. However, during the evolutionary process, the species became non-viable on the two American continents, leaving them free of Yilané for millions of years and opening an ecological niche for a top predator. A human-like species, the Tanu, evolved to fill the niche in North America, but are only found on that continent. By the time the novel begins, the humanoids have reached a late stone age level of technology and culture, with a number of societies having developed farming skills.

http://en.wikipedia.org/wiki/West_of_Eden
It is an interesting What-if scenario to explore.

There are lot of alternate earth or dinosaur and human science fiction stories out there.
I really like the ideas of Jurassic Park as optional genetic engineering alternate timeline play.
Heck we're trying to bring back a mammoth right now.
http://www.telegraph.co.uk/science/science-news/8257223/Mammoth-could-be-reborn-in-four-years.html

Yeah, the dinosaurs existing with humans is creationist-crazy inspired religious ignorant nonsense. But could be a lot of fun to play with:)
 
@rightfuture

They had marine reptiles become sapient/sentient ? Weird! However monitor lizards and related species such as the goanna are said to be the most mammal-like of all reptiles. And some are very intelligent.

At any rate we already have posts about Jurassic Park like dino units in the biotech alternative timeline thread and I already brought up my favorite alternative timelines involving humans and dinosaurs where the KT extinction was not as bad and only some dinosaurs died out rather than all of them.
 
This probably is a pointless question, but by which version do you guys think the mod will be more or less complete? v25? v30?
 
This probably is a pointless question, but by which version do you guys think the mod will be more or less complete? v25? v30?

I had the same question. The mod looks great and has tons of wonderful ideas, but it's always nice to have a version that's more or less complete -- that is, balanced, documented, and free of significant errors/performance issues.

I'm currently playing RoM 2.92, and it's wonderful. The biggest problem with it is the fact that it was left unfinished (incomplete Civilopedia entries, extreme memory usage, slight tech/unit imbalances, etc.). Thankfully, it's pretty easy to edit so I did some modding of my own.

What I'm trying to say is that I don't want to see such an awesome effort go without some closure. So many other outstanding mods (for Civ, Fallout 1/2, Jagged Alliance 2, and more) continually add new ideas without ever establishing a stable product.

No matter what happens with C2C in the future, I'm quite eager to try v20. Thanks for the hard work.
 
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