Caveman 2 Cosmos

since Koshling doubled the turn speed in the svn a couple of days ago currently (around 2500 bc) its probably less than 10 secs b/w turns

What version would I have to have for that? 22?
 
The absolutely charge-free SVN-version always provides the newest features. :deal:
The latest: faster turntimes, new promotions and a nomad camp test module and about 100 other things I forgot to mention. :smoke:
 
The absolutely charge-free SVN-version always provides the newest features. :deal:
The latest: faster turntimes, new promotions and a nomad camp test module and about 100 other things I forgot to mention. :smoke:

What is SVN? What are you talking about? :shifty:
 
its the beta version and gets updated several times everyday with the new popsicles^^
I provided a link in the last post, just follow it (like follow the rabit hehe) and you'll be in civ~hipsters heaven lol
 
its the beta version and gets updated several times everyday with the new popsicles^^
I provided a link in the last post, just follow it (like follow the rabit hehe) and you'll be in civ~hipsters heaven lol

What? You aren't making yourself clear. Is this like some sort of expansion to C2C? What is SVN anyway?
 
Hey, how are the turn speeds on that map? I want to download a standard size Earth map (as soon as someone tells me how), because even on huge the first turns take 20 seconds.

There are 2 in the Private Map area already?

see attached where to put them. But if you dont use all the terrain we have, alot of it will not make sense and you will probably not be able to get alot of cultures and Heroes then??
 
What? You aren't making yourself clear. Is this like some sort of expansion to C2C? What is SVN anyway?

Apache Subversion (often abbreviated SVN, after the command name svn) is a software versioning and revision control system distributed under an open source license. Developers use Subversion to maintain current and historical versions of files such as source code, web pages, and documentation.

Its a program you download, you link it up with the developers svn, and you can get there latest work as it happens, rather than wait for official version releases.
 
I'm playing a new game as ragnar on GEM on immortal difficulty and i have 8 cities (no city restrictions from civics) but most only have 1, some have 2. I think AI needs to prioritize gettings tribes out quicker.

played a bit longer, 2000 BC nearly and i have 11 cities (with financial trouble :mischief: )
but the AI still mostly only have 1 city :shake: i think 3 or 4 of them have 2 cities and i think korea is the only one with 3! Im more than double most people's score.. it seems strange.
 
There are 2 in the Private Map area already?

see attached where to put them. But if you dont use all the terrain we have, alot of it will not make sense and you will probably not be able to get alot of cultures and Heroes then??

There are no standard sized Earth maps in the Private Map area. Just two huge ones and one giant one. :shake:

I did download a standard one to put in there (this one: http://forums.civfanatics.com/showthread.php?t=291356) but it doesn't work.

On the other hand, my version of C2C is outdated (latest version downloading as we speak), so if you added a standard Earth map in the update I may have missed it.
 
played a bit longer, 2000 BC nearly and i have 11 cities (with financial trouble :mischief: )
but the AI still mostly only have 1 city :shake: i think 3 or 4 of them have 2 cities and i think korea is the only one with 3! Im more than double most people's score.. it seems strange.

That's why I started as deity on GEM (the newest one is the 42 civ precolumbian map of Acularius), this way Ai has 2 starting cities and has better chances to reach tribalism fast to get more cities. Even with minor start some heavy Ai techleaders can emerge. Catching up to them technologically and bringing them down by espionage & diplomacy is quite a challenge in middle game.
 
most of them have tribalism but still not expanding just building 100 units which are gonna get owned when i get my catapults... kinda think need to restart maybe koshling's fix from today helps. I mean 800 turns in and only 1 city, thats ridiculous. So sick of all this restarting tho, feels like such a waste of time..

Im using that map too, europe is too crowded.. should remove portugal + celts + jews + babylon, think imma edit it at the start of my next game and delete some people. Maybe put a civ in new zealand and maybe another africa and brazil.

Also I forgot to mention, was playing snail speed and had stone and traded for marble, consequently the wonders are way too easy to build. One of them i built in 1 turn.. other 4 turns, 6 turns, longest was 11 turns.. much too fast.. can we increase the cost of wonders across the board plz..
 
most of them have tribalism but still not expanding just building 100 units which are gonna get owned when i get my catapults... kinda think need to restart maybe koshling's fix from today helps. I mean 800 turns in and only 1 city, thats ridiculous. So sick of all this restarting tho, feels like such a waste of time..

Wait til I make tomorrow's update. I haven't fixed the thing that I think is causing the start as minors military arms race yet (it's my birthday today, so I spent more time playing than actually fixing ;))
 
:clap:[party] happy b-day mate

my game isn't start as minor btw, but lots of people are in war. Still they need to build some tribes bunch of retards :lol: have a good one
 
Wait til I make tomorrow's update. I haven't fixed the thing that I think is causing the start as minors military arms race yet (it's my birthday today, so I spent more time playing than actually fixing ;))

Yeah, happy birthday Koshling. Your work is like a daily birthday present for C2C.
 
Hey, I didn't know you had an entire forum for C2C! I found a pre-made standard Earth made for the mod. :woohoo:
 
Double post
 
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