Are you playing with any combat mods or is this your impression on the core? You realize wanderers and others aren't supposed to survive for long right? They should be able to achieve some things for you, yes, but your earliest units are supposed to leave you with the sense of frustrating vulnerability that you will fairly quickly overcome, giving you the experience man had of rising to the point where he becomes the master of a wild nature that he still fears today because of how dangerous his world was in those pre-technological days. This is so 'by design' it's not even funny. How terrible would the design be if Humans were nearly indomitable over nature even from the very beginning?wildly overpowered Bears, Jaguars , Tigers, and Cheetahs
No mods, just Joe's crime patch which is SVN 9328. It's no problem losing my brutes and stone throwers since I expect them to be gone soon, but losing trackers with 3 and 4 promotions meant to deal with animals is frustrating. I really do hate to do it, but I may quit using hide and seek so I can at least see and try avoiding them when they show up.Are you playing with any combat mods or is this your impression on the core? You realize wanderers and others aren't supposed to survive for long right? They should be able to achieve some things for you, yes, but your earliest units are supposed to leave you with the sense of frustrating vulnerability that you will fairly quickly overcome, giving you the experience man had of rising to the point where he becomes the master of a wild nature that he still fears today because of how dangerous his world was in those pre-technological days. This is so 'by design' it's not even funny. How terrible would the design be if Humans were nearly indomitable over nature even from the very beginning?
I know this leads to frustrations in reaching those goody huts, but that again is part of the point... it gives a greater sense of accomplishment when you manage to get them when the wild is as dangerous as it is. And again, every game presents different challenges. Some games I can't get anything out into the wilderness because a Sabretooth Tiger decided he wanted to hunt right outside my borders and has a knack of finding my explorers. Some games it's just peaceful hunting of birds and small stuff until I get stronger units that can take on the greater threats I later find. Some games my explorers get stomped by Neanderthals who know better than to challenge my cities while animals keep eating the clubs and axes I send to kill the Neanderthals who just run away when they see a force they can't beat.
Modding out powerful animals is much the same as tearing off the labels on a Rubik's cube and reattaching them to the bricks to 'solve' the puzzle. When you are faced with a wild that's too dangerous in your region, stop trying to power through it by wasting production on weak units and just surrender for a while and construct buildings that will give you reliable yields and research your way towards more survivable units. You'll overcome the situation eventually. But if you refuse to surrender, you'll greatly delay your development and by the time you start to overcome things, your rival civs will be far ahead of you.
I experienced what you're referring to. So far mostly with Jaguars. They are indeed very lethal. I figure this is because cats get a lot of stealth strikes and stealth combat modifier and when you don't see them coming they are death incarnate. I had to build up some merged wood spears to overcome them. I'll have to review the stats on the Jaguar as it is a little too strong perhaps, or perhaps it's just that they spawn a little too often. I kinda enjoyed the challenge. Trackers are good but they shouldn't be invulnerable out there or there's really no reason to rejoice in getting hunters or master trackers/hunters. Pretty sure though that if a promoted tracker worked on its ability to see camouflage units, it could probably keep such a unit from being able to get those stealth bonuses against it. Don't know how far it would need to go with that though. I know cats are meant to be the stealthiest in the wild so that may be tough.No mods, just Joe's crime patch which is SVN 9328. It's no problem losing my brutes and stone throwers since I expect them to be gone soon, but losing trackers with 3 and 4 promotions meant to deal with animals is frustrating. I really do hate to do it, but I may quit using hide and seek so I can at least see and try avoiding them when they show up.
I have not ran into any bears, cheetahs, or tigers yet in a new game I started and am past tribalism, but the jaguars are still there. I got lucky this time though with goody huts giving me hunters. By being careful with them, the jaguars haven't been as much of a problem. I have lost 2 of the hunters to neanderthals, but I expect that to happen though if I end up ending my turn next to them. I did keep hide and seek going too, since it brings so many interesting promotions and decisions into the game. This game has been easier too, since I've been getting great hunters and turning them into master trackers and hunters. None of the animals can stand up to them and they are even taking neanderthals out.I experienced what you're referring to. So far mostly with Jaguars. They are indeed very lethal. I figure this is because cats get a lot of stealth strikes and stealth combat modifier and when you don't see them coming they are death incarnate. I had to build up some merged wood spears to overcome them. I'll have to review the stats on the Jaguar as it is a little too strong perhaps, or perhaps it's just that they spawn a little too often. I kinda enjoyed the challenge. Trackers are good but they shouldn't be invulnerable out there or there's really no reason to rejoice in getting hunters or master trackers/hunters. Pretty sure though that if a promoted tracker worked on its ability to see camouflage units, it could probably keep such a unit from being able to get those stealth bonuses against it. Don't know how far it would need to go with that though. I know cats are meant to be the stealthiest in the wild so that may be tough.
You also add Bears, Jaguars , Tigers, and Cheetahs to the list to review. I'll take a look.
I have not ran into any bears, cheetahs, or tigers yet in a new game I started
Edit: I should have said I had not saw any brown or grizzly bears. I have ran into sloth and spectacled bears, but those do not seem to be overpowered at all and are no problem.