CAVEMAN to Cosmos = Prehistoric Alternatives

NEW CULTURE: PALEO

Civs:

Neandertal

Neanderthalensis/H.neanderthalensis (Southern)

(For Neandertal and Neanderthalensis, they should have the current neandertal warrior as their basic clubman/spearmen/axemen, etc. Just changed from grey to pale skinned, and red headed.)

Rhodesian Man
(should have C2C Stone Thrower head on aborigine units with blonde and red hair, but dark skin.)

Cro-Magnon
(basic european units. They should LOOK like European culture, but be paleo culture.)


Khoisan(?)

Aborigine (?)

(Maybe un-PC currently IDK, but both of these are paleo-cultured.)

Paleo-Indians didnt seem to have this culture. They seemed to have developed their own or brought a unique Asian culture with them that evolved into NA culture. Keep them NA.


Bonuses:

With Cave plots, can build Cave Temple, and Cave Tomb. With Paleolithism, can use subdued animals to build shrines or sections to a Cave Temple. With gems, gets a Red Excalibur Altar that adds extra happiness, spreads religion, and all units of a state with Paleolithism as state religion that die in your countries borders add culture. Red Excalibur Altar can also be built by a great prophet or enough priests. Bears and apemen add happiness when placed into the altar. Seems a little unfair for so early, but thats the truth. This religion was big and had 3 diff species of human all working and praying with one another, and burying each other side-by-side.

Graphics:
teepees and bone huts. Palace should be a ger. When building a towns should randomly spawn teepees or gers. Or a mix of them both. Walls should be wooden.





NEW GREAT PEOPLE:

Had some discussions with Sweetness, about various artists, people in our time, and their impacts on society. Some contemporary vs. classic individuals and we came to realize that even some today we scoff at or take for granted may be, according to social impact and longevity of a series of concepts, the next Elvis', John Lee Hookers, B.B. Kings, Rolling Stones, etc. So, if these are already in there, let me know and ill erase them.


GREAT ARTISTS:

-K.I.S.S.
-Chuck Berry
-Run DMC
-Jimi Hendrix
-Buddy Guy
-Robert Johnson (the quintessential blues man. May have literally went to the Cross Roads of Mississippi to sell his soul for talent and fame. The Cross Roads today is a landmark and people with voodoo or santeria backgrounds will not go there.)
-The Beatles
-Elvis Presley
-Tupac Shakur (IDK if Biggie Smalls should be in there, since alot of his fame bounced off things coupled with 2pac)
-Metallica
-Wu Tang Clan
-B.B. King
-John Lee Hooker
-Lil Jon (yes. The social impact, bridging of sub-groups AND cultures AND language barriers. New form of music, rebirth of clubbing Studio 54 type nightlife).
-Marvin Gaye
-Rolling Stones
-Eminem (Yes. Because look at his impact and longevity on society and imagine what his status will be in 2045)
-Lil Wayne (Uhh. Yes him too. Though IMHO his music is awful, still, the impact cannot be denied. This guy.....somebody slap me....this guy, by status, could be considered the 2nd...oh Boonkie you @$$ hole.....raw data people...the 2nd Jimi Hendrix. Hes bridged several groups, upstarted several businessmen, kick-started some ganja based business, etc.)
-Aretha Franklin
-Sade (famous French singer?)
-Nina Simone
-Bob Marley
-N*Sync (c'mon. I mean...we're being fair right?)
-Britney Spears and Pewdiepie (JK)

-Steven Spielberg
-Christopher Nolan
-Quentin Tarantino
-Run Run Shaw
-John Woo
-Jackie Chan (considered a great artist due to his lists of films, directorial debuts, alteration on martial arts films, social impact)
-Bruce Lee (among the greats of art. Not so much a fighter as a civil rights, directorial, etc. man of great impact)
-Muhammed Ali (the one who inspired Bruce Lee, and a great civil/social activists, before too many hits to the head killed what he couldve been. He should have listened to his doctors about retiring early)
-Jet Li (same as the above few, greater impact in Asia and among the Buddhist crowd than here)
-Monty Python (maybe can create a "myth" that can spread ala religion?)
-Keenen Ivory Wayans (continued the spoof craze....till lately.)
-Jerry Seinfeld
-Mel Brooks (kicked off the spoof craze. A man who deserves to be considered a great of comedy history.)
_____________________________________________

GREAT GENERALS:

-Ortrera (Queen of the Amazons, led fight against Troy and possibly founded Temple of Artemis)
( http://samelder.hubpages.com/hub/A-GRAVEYARD-OF-AMAZONS ) <- for more on the real Amazons
-Jeanne d'Arc (general of faith more than what the game considers a great prophet)
-Hannibal Barca (picture should be redone, tried to find a much more accurate presentation of the man based on historical representations from the time of his life: http://atlantablackstar.com/2014/04/04/7-great-african-military-leaders/)
-Abram Hannibal (slave that became a great military general in Russia - mathematics genius)
-Alaric (?) (sacked Rome, leader of the Goths)
-Ras Mengesha Yohannes
-Manfred von Richthofen (THE Red Baron)
-Scipio Publius Africanus (considered the greatest general in history. Beat the crap out of Hannibal, ran him back to Africa, then turned Carthage into a parking lot.)
-Ambiorix (leader of the Belgian tribes)
-Milo of Criton (the basis for the pictures of Hercules. Wore a lion skin and a brass mace into war. When he retired from the military to teach along with Aristotle and co., instituted what we know today as modern power lifting. Most, if not all, powerlifters and bodybuilders revere this man. He ate about 20 lbs. of meat a day, squatted with cattle on his back, pulled pillars, and (i think?) ate testicles as much as he could (the foundation for steroid use?). Aristotle joked with the administration saying "if he does die, it will be because he killed himself trying to pull a tree out of the ground." Sadly, he did die, found killed by wolves in the wilderness.
-Seh-Dong-Hong-Beh (military general and leader of the Dahomey Amazons - elephant gun wielding women)
-Jugurtha (King of Numidia)
-John J. "Black Jack" Pershing (famous for alot in WW1. Known as "Black Jack" for leading the all African-American 'Buffalo Soldiers' who fought the first American fight in France. Wanted to mix forces for anti-German defense and pinch-closure, but southern "Dixiecrat" Democrats (now known as Conservatives) voted against race mixing, forcing Pershing to new strategies to limit casualties and still try to gain victory against the onslaught of the Blitzkrieg.)
-Vo Nguyen Giap (General in the Vietnam People's Army, Commander-in-Chief of PAVN and one of the most prominent military leaders during the war.)
_____________________________________________

-Stan 'Lee' Lieberman (among the most famous writers of the 20th century)
-Alex Haley (writer of 'Roots' and many more bringing national and international awareness to the black plight in America)
-J.K. Rowling
-Danielle Steel
-Joe Shuster & Jerry Siegel (i wish they could found a Great Tale or Great Legend of the National Super Hero. Same for Stan Lee. These creations should have the same effect in modern era as myth of etc does for ancient eras, with a decent science boost of maybe +2 or +3, since Spider-Man has inspired experminetal solider tools for the near future, and Superman was the inspiration for many modern things of science we enjoy today).
-Eastman & Laird
-Bram Stoker
-Stephen King
-Vatsyayana (should be able to put in a "building" or myth that creates happiness, -1 crime, and gives a decent boost to birth rate.)
-"The Scoffing Scholar of Lanling" Ximen Qing
-Wu Cheng'en (Journey to the West)
-Akira Toriyama (main initiator of the anime craze now(though I dont think he intended it at all), author of Dragon Ball Z. Should install some sort of building or myth than can spread one's culture to others like a random religion spread)
-Stephanie Meyer (............................Twilight. .....cough. She does deserve to be there. Damn.)

GREAT SOCIAL/CIVICS PEOPLE
-Martin Luther King Jr.
-Mahatma Ghandhi
-Malcolm X (I know these 3 are in there, but just to give an example.)
-Arminius (rallied the 2nd class citizens of Scandinavian descent to rebel against Roman prejudice, occupation, racism, etc.)
-Harvey Milk (first? openly gay American politician)
-The Ten Tigers of Canton (10 of the greatest martial artists in possibly history, definitely would have put Bruce Lee to shame. They used their talents to gain attention to rile the populace against Chinese imperialism)
-Marcus Aurelius
-RuPaul (considered by many as the godfather of gay voice, rights, and media in modern times)
-Ellen Degeneres
-St. Nicholas (yes. Maybe can do a great deed that can be spread as a myth?)
-Sara Silverman (considering her huge impact on the Obama campaign in FL. and her many little movements behind the scenes, I'd include her. If you know of, or can trace her behind-the-scenes movements, she's amazing and def should be in the game. She's better in politics than comedy.)
-Mas Oyama (the basis of Ryu from Street Fighter, this guy could kill a bull with one punch. Made anti-Korean racism plight a wider known issue in Japan, as well as the anti-war sentiments of the Japanese to America, and helped reinstall a unity through Karate between several nations.)
-Honey Boo Boo ( >:D )


NEW COMPANIES:

-Phonysoft (electronics)
-Nin Then Yo (lets ah go!) (happiness)
-Fighter Burger (can be founded by Bruce Lee, Muhammad Ali, Jackie Chan, etc. Based on the real Bruce Lee fast food chain in Japan and China)
-Prime Purchase (bigger with electronics)
-Filthy McNasty's (sex shop. happiness and birthrate increase. More with books, electronics, plastics (guffaw!), etc.)
-Cheek-Meat's Peek-A-Boo House (topless bar and private dance company)
-The Cut N' Shoot - Bar, restaurant, topless bar. Increases crime, more happiness and money from drugs, alchohol, metal. Bigger increase from int'l borders touching or open borders.
-Mikey - with rubber. Money and happiness bonus. LOL crime bonus?



NEW BUILDINGS:
-Polyandrynous - Where a woman takes multiple husbands. Still in play in India and SE Asia. Disease rise, drop in birthrate, more health.
-Pederasty - (NSFW? Where the more masculine man has love/marriage with a more effemine (usually but not always younger) man. Shinto and Hellenism increase bonus. Drop in birthrate. Drop in food. More health. Happiness. Science. Swordsmen, macemen, archers, horsemen - up until automatic guns - receives exp and Backdown. Negatives with Islam, Judaism, Asatru, Yoruba, Ngaiism, Voodoo. Later on, with Asatru, can build Luftwaffe.
-Cannibalistic Ceremony - More health, more food, more happiness, less crime. Where the dead is ceremonailly dismemebered and cooked, and all the bereaved eat a small piece of the person to carry with them till they themselves go on to the next world. A very emotional and tearful ceremony.
-Cranial Hut - For elongating the skull for beauty. Bonuses increase with Kemetism, Yoruba, Mesopotamianism.
-Circumcision Hut -can upgrade- All units for war get exp. Health increase. Bonuses increase with Ngaiism, Judaism, Christianity. Replaces pederasty. Can only have one or the other. Never goes away. Increases health and happiness only after automatic firearms.
-Tooth Filer's Hut -happiness. birthrate increase with beads, jewelry, sexual related or war related things. Units gain something that causes enemies to run. Increase bonus with cannibalism.
-Pornographer's Hut - can update - never leaves, like a monument. (people have been making "aids" and pictures since the stone age.) Increases Increase bonuses with prime wood, papyrus(Birth Control), paint colors, clay, stone tools, stone.) Bonuses increase with Hellenism, Hinduism, Buddhism.''
-Underground Arena: Bonuses with slaves, gladiators, dogs, chickens, bees, beetles, fish. Takes away a small amt of the food yield of the people/animal for boosts in happiness, money, crime, culture. Bonus increases with coca plant, cattle, kava, coffee, rope or chains, warehouse. Animal Rights destroys arena. Loss of slavery decreases bonus.

NEW WORLD VIEW:

Enemy's Heart - Eat a piece of the enemy to gain their strength. From subdued enemy. All melee units get a big exp boost. Boosts with Druidism, Asatru, South American religions.
 
@Boonkie

Rhodesian Man went extinct 125,000 years ago. So outside the game's timeframe.

Cro-Magnon: another word for Homo Sapiens - European branch. If you are playing a European civ you already play Cro-Magnon.

Paleo-Indian. Recent research showed that the first Americans were of Aboriginal etnicity: see https://www.youtube.com/watch?v=h6iCWGySa7Q for the story.
Aboriginals originate in East Africa, then moved to Australia and apparently crossed the Pacific too. However at the end of the last ice age, a land bridge between Siberia and Alaska became traversable, leading to an invasion of Mongoloid peoples who are the ancestors of the modern "Native Americans" and who probably eradicated the Aboriginals in the Americas.
 
Super ground sloths? OH! You mean how insane they were in defense?! Oh yeah I took that out because theyre in game already. Im sorry, I put them back up, They need a little change to be more factual, at least in looks. Can you guys believe the thing was splotched like a hound dog? Really, the preserved skin was found and he had long coarse hair like a long haired pig and was all funky colored. And Thunderbrd, you GOTTA put in the Teratornis. Teratornis is believed to have caused the thunderbird myth AND song.

The problem with making all versions of animals difficult to kill is that some poor nation is going to find it impossible to expand at all making the game not fun. However it should be possible to have it as an option.

What I was intending was to leave most as they are now but have a few big bad ones available as well.
 
Super ground sloths? OH! You mean how insane they were in defense?! Oh yeah I took that out because theyre in game already. Im sorry, I put them back up, They need a little change to be more factual, at least in looks. Can you guys believe the thing was splotched like a hound dog? Really, the preserved skin was found and he had long coarse hair like a long haired pig and was all funky colored. And Thunderbrd, you GOTTA put in the Teratornis. Teratornis is believed to have caused the thunderbird myth AND song.

I don't work on animals is all.

You sure are an idea factory... you really should prepare to learn how to mod (we can help you there) and select a few things to work on and put those ideas forward for direct discussion with the intent to make that a 'first project'.
 
@Boonkie

Rhodesian Man went extinct 125,000 years ago. So outside the game's timeframe.

Cro-Magnon: another word for Homo Sapiens - European branch. If you are playing a European civ you already play Cro-Magnon.

Paleo-Indian. Recent research showed that the first Americans were of Aboriginal etnicity: see https://www.youtube.com/watch?v=h6iCWGySa7Q for the story.
Aboriginals originate in East Africa, then moved to Australia and apparently crossed the Pacific too. However at the end of the last ice age, a land bridge between Siberia and Alaska became traversable, leading to an invasion of Mongoloid peoples who are the ancestors of the modern "Native Americans" and who probably eradicated the Aboriginals in the Americas.

And marsupials should be running around in continents full of eutherians? And England shouldnt exist till the Romans showed up, conquered Boedica and founded Londinium. And bears can not be tamed to ride into war. And... :crazyeye:

Hey, the fun is "what-if". Historical fact with the what-if or alternate timelines. And how much fun would it be to play as a paleolith peoples? Neanderthal Snow marines, heidelberg man in jets?

Rhodesian man was a very advanced and religous group of humans for a very long time. They very well may have had a heavy influence on the fertile crescent, and according to DNA evidence, Uganda had a heavy influence on Egypt. No fight though. Just saying.

Cro-Magnons were Homo sapiens sapiens, yes, but they werent what we'd consider "European" till much later. Not till after the intermixing with Neanderthal peoples throughout the Germanic and Eastern side of westernmost Europe. From their remains, they really should be either African or ME(though completely European in appearance). But they, along with neanderthals, some Africans, and rhodesian man had a unique culture to themselves. Was it born due to the time? Or meeting with one another? But if you play European, you are definitely not playing Cro-Magnon man. You're playing another newer and more advanced group of peoples. What we consider European didnt exist till later, unless you count the neanderthal peoples. Paleolithic cultures in the ME and EU had a uniqueness. But again, Im not debating or arguging anybody. Just saying this unique culture and it's peoples would be amazing to be represented in this god of a mod.

I don't work on animals is all.

You sure are an idea factory... you really should prepare to learn how to mod (we can help you there) and select a few things to work on and put those ideas forward for direct discussion with the intent to make that a 'first project'.

Hey Thunderbrd, Im sorry man. No disrespect meant. Just thought youd get a kick out of it because of your name. I wasnt legitimately requesting you make anything, just a joke. A bad one prob, but hey, sorry man. Forgive me if that was disrespectful. Learn to mod? Yes, yes I am trying. It's harder than I thought it would be, well for me. Thank you guys for being so welcoming and just the greatest group of people on the internet, and if I came too fast with ideas, or seemed arrogant, I'm sorry.
 
Hey Thunderbrd, Im sorry man. No disrespect meant. Just thought youd get a kick out of it because of your name. I wasnt legitimately requesting you make anything, just a joke. A bad one prob, but hey, sorry man. Forgive me if that was disrespectful. Learn to mod? Yes, yes I am trying. It's harder than I thought it would be, well for me. Thank you guys for being so welcoming and just the greatest group of people on the internet, and if I came too fast with ideas, or seemed arrogant, I'm sorry.
I took no offense whatsoever... just wanted to clarify that new animal generation is not my realm. I did take it as a serious suggestion because I thought it was a good one.

And I meant only positive impressions about observing your ideas... I saw myself as a pre-modder in your comments and figured that since you're brimming with concepts you are probably well suited to picking up some modding skills and joining us - we could use more of that kind of drive and vision to help re-invigorate some of our efforts here I think. That said, modding is a work of extreme patience and determination and a willingness and pride in the mod as a product in order to keep addressing issues even when it stops being just fun so even inspired visionaries can find it's not for everyone. For myself, I'm still inspired by the expanding understanding of what the skills I'm learning to do this can accomplish.

BTW, RE the Cro-Magnon man comments and such... we do need some expanded Prehistoric cultures I think if we're ever to find some of our ultimate goals. You're thinking in terms of civilization selections it seems but the more we can focus on developing culture selections the better... at some point civilization selections will be extremely generic and the culture will be adoptable as the label for your 'people'. One thing we need for that will be many more prehistoric options and I'm thinking you may have hit on a good one there considering what you and others have said about Cro-Magnon being so close to being human as we understand human to be today.
 
Great ideas there! The best was the Thunderbrd myth for sure ;)

I am looking forward to give some feedback regarding the concepts if I get a little time around christmas. Keep up the enthusiam, its the best source of inspiration there is! :xmascheers:
 
@Thunderbird
I would love to create and add. Harder than I thought, well for me. The most modding experience I have, as laughable as this is, is with Zoo Tycoon and M.U.G.E.N. as kid. It's amazing to see such aspects of history and science followed with actual and true passion by this site, considering all the "blah" attitudes and mental junk measuring by academia I've seen.
One of the reasons I feel Cro-Magnon should be their own thing, is because they originally were. They were not just the first Homo s. sapien Europeans, but it was their mixture with the local neanderthal tribes that not just formed genetically what we consider European today, but very probably culturally. Since tribes of people would seek to learn from native tribes how to survive, and enjoy the land. Though they looked like dark eyed and dark haired Europeans, they seemed very African or Khoisan(if I may) in dress and culture. C2C is a perfect vehicle to show how these people, mixed with another, diverted into the European nations of the early BC.

BTW, all of you guys. There is a game Evolution: The Game Of Intelligent Life that would be perfect for adding graphics, sound effects, and units to C2C. As I saw many of the units in C2C, all I could think is how much more advanced the game would be with these in there. BUT...would it slow the game even more? B/C if so, it might not be a good idea. But either way, if anyone knows how to convert these creatures into units, they would be amazing units for all Civ mods.

https://www.youtube.com/watch?v=X58CIKeq8uU
 
BTW, all of you guys. There is a game Evolution: The Game Of Intelligent Life that would be perfect for adding graphics, sound effects, and units to C2C. As I saw many of the units in C2C, all I could think is how much more advanced the game would be with these in there. BUT...would it slow the game even more? B/C if so, it might not be a good idea. But either way, if anyone knows how to convert these creatures into units, they would be amazing units for all Civ mods.

https://www.youtube.com/watch?v=X58CIKeq8uU

That is one of my favorite games (next to Spore and Sim Life). Sadly I think those models are 2D copies of once 3D Models. Meaning rather than having an actual 3D model in their game they made the animation from a 3D model and then put the 2D version of it in the game. Thus we cannot use them.

In fact I have a cladogram poster from the game right next to my computer that I look at every day.

I have thought about making an add-on mod that follows an evolution game using models from Zoo Tycoon 2's modding community. However there are still a lot more stuff in the normal mod we need to finish first.

Specifically the "Nomadic Start". Since if we had that done then making an evolution game before the civ game would be a whole lot easier.
 
@Bookie:

I remember playing Evolution: The Game Of Intelligent Life in the late 1990s. It is a great game, much more fun than it looks at first glance.

The game is about evolving animal species, increasing their numbers and conquering habitats for that species. You can evolve plant eaters which form the main evolutionary lines, or evolve predators which are evolutionary dead-ends but which can be used as military units against competing species. This against a background of continual climate change that can kill off whole continents of animals. Some species are controlled by you while other species are controlled by the AI opponents.

The goal is to be the first to evolve an intelligent species, from the ape line or some other line (like parrots or elephants). I recall a game in which the AI opponent evolved Homo Habilis and was close to winning (next step was Homo Sapiens). So I sent every predator I had at my disposal - tigers, snakes, wolves etc. at the area where Homo Habilis evolved. And a while later the message appeared: Homo Habilis has become extinct.

However, the timeline of that game is from the first amphibian land animals up to the first intelligent species so it is outside the timeline of Caveman 2 Cosmos.
 
@Noriad2 and Hydro
No no I dont mean adding a Evolution aspect to C2C. I mean literally transferrance of graphics for better looking or animated units. Some of the units like the bear riders, rhinos, and llama riders dont move, theyre just still models that slide along the terrain. And I thought, if a animated rider could be placed on a bear or amphicyon model from Evolution, it might animate better? Still, like Hydro said, IDK if they can even be brought over to Civ. Maybe Zoo Tycoon models for more animated units?
 
@Noriad2 and Hydro
No no I dont mean adding a Evolution aspect to C2C. I mean literally transferrance of graphics for better looking or animated units. Some of the units like the bear riders, rhinos, and llama riders dont move, theyre just still models that slide along the terrain. And I thought, if a animated rider could be placed on a bear or amphicyon model from Evolution, it might animate better? Still, like Hydro said, IDK if they can even be brought over to Civ. Maybe Zoo Tycoon models for more animated units?

Those animals we extracted from Zoo Tycoon 2 don't have animations because we don't have anyone on the team who knows how to animate for civ4.

In the past some people have rigged Zoo Tycoon 2 animals to work such as the Camel, Gorilla, Rhino, Giraffe and Hyena. However I have no idea how it was done.

Evolution:TGoIL units are from a much older game. One that I cannot even run on my current system anymore. Like I said their units cannot be converted to civ4. They could be used for a game like civ3 which uses 2D animated units. But for civ4 you actually need a 3D mesh and a texture file.

Thus if one wanted to have llama riders or bear rider or whatever units animated they would need to be rigged by the civ4 animations. Not even the zoo tycoon 2 ones. And definitely not the evolution ones.

I know enough about animation from school and my own dabbling, but I don't know enough about civ4 animation to animate any of our non-animated units. If someone on the team learns or someone joins the team who knows then that's great but for now just having units look like the animals is enough.

Plus personally I turn off animations to help the game run faster so I don't even notice they don't move since no units move for me. Thus its very low priority.
 
Updated. Check top of this page. Hopefully a new more accurate pic for Hannibal Barca, some new buildings of interest, and maybe some new great people.
 
First unit and building based on the ideas here. Ground Sloth upgrades to a Mapinguari.

This is very very rough at the moment. I probably don't have the combat strength right and I probably need to make one to match each spear type. They should probably upgrade to a Tamed Ground Sloth also.

The subdued Ground Sloth can build the new building Mapinguari Compound which is required to upgrade later subdued Ground Sloths.

If you are playing without single unit graphics it should look like the ground sloth accompanied by two spearmen. If you are using single unit graphics then it should show up as just a ground sloth.

The files go in Assets/Modules/DancingHoskuld/Subdue_Animals/z_experimental.
 
Probably not yet. I just wanted to see if there was any interest in me going further. It also needs better art as I am just reusing the Ground Sloth art at the moment.

I have already changed it and adapted it to later technological advances. I have plans to make it relevant right up until industralization when machines start to replace animals. Then I need to convert them to ceremonial animals. I think I have also discovered how to limit to a maximum of 15 of the unit regardless of upgrades eg if you can have 10 with wooden spear and can build obsidian spear you can only build 5 of those but you can upgrade the 10 to make it 15 again. That needs testing and my version of C2C is not working at the moment.

Plus I am half way through working on Cave Burials with guardian animals. Although at the moment it has to be a building in a city while I figure out how we will want to change the plot improvement mechanism to support Wonder improvements.
 
DH said:
change the plot improvement mechanism to support Wonder improvements.
This would be very easy as a new tag - but do we want National AND World wonder improvements or just world wonder improvements with a global limit to how many can be made?
 
This would be very easy as a new tag - but do we want National AND World wonder improvements or just world wonder improvements with a global limit to how many can be made?

I would go for the same as everything else, ie both world and national.

All in all it is much more difficult than that. It has to provide better value/yield in settled cities than another improvement but we don't want the normal yields as they don't make sense in the Nomadic era since you will not be working the land that it is built on, it will probably not be inside your "territory" whatever that will be.
 
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