Hydromancerx
C2C Modder
grrrr I tried to do that lol! It just displayed it as white for some reason though... Still does it allow 720p to be viewed if its embedded?
You leave out the "http://youtu.be/" part.
grrrr I tried to do that lol! It just displayed it as white for some reason though... Still does it allow 720p to be viewed if its embedded?
Yes lol...Yes More Lets Plays
Sadly no full screen available if you do that so I will leave it as a link...You leave out the "http://youtu.be/" part.
lol I never play without resource display on ever.... It's just for this lets play I was waiting to explain it first before it turned it on. In other words once I could actually start using resources but I guess I could turn it on now and say these are resources I'll show you how we can use them later.
So I didn't need to turn city limits off?
You play with the display off? Well, I don't know how you do that. Just... I hope you understand that for all your viewers, it is next to impossible for them to identify which resource is where. Looking at a small youtube video is much different than it being on your computer screen in entirety, as in playing. For me, it's very frustrating to not be able to see the resources as you're playing...and I'm sure I'm not the only one.
And yes, as Koshling said, the AI seems to have no problems with the city limits. So your choice in turning them off really seems to be a poor idea now...
I suppose I'm coming off as a bit of a complainer, but well....bah. My jaw did indeed drop when I saw you were playing with no city limits.
Why not watch it in full screen at 720p? I uploaded it in high res so you could actually do that...Looking at a small youtube video is much different than it being on your computer screen in entirety, as in playing.
Lol woops I meant to say I never play with it off!!! Its amazing how one wrong word can stuff me up so badly lol
Also it wasn't my choice... A person here told me to and I just thought they knew better than me so I played with it off going by their advice... anyway next episode will be up in 2-3 hours![]()
You play with the display off? Well, I don't know how you do that. Just... I hope you understand that for all your viewers, it is next to impossible for them to identify which resource is where. Looking at a small youtube video is much different than it being on your computer screen in entirety, as in playing. For me, it's very frustrating to not be able to see the resources as you're playing...and I'm sure I'm not the only one.
And yes, as Koshling said, the AI seems to have no problems with the city limits. So your choice in turning them off really seems to be a poor idea now...
I suppose I'm coming off as a bit of a complainer, but well....bah. My jaw did indeed drop when I saw you were playing with no city limits.
@wolfensoul9,
Would you please back off and let the man do his Let's Play? C'mon! Not everybody plays the same as you do, nor do they want too. Having a variety of Let's Plays Is better than seeing the same settings over and over.
And it's only his 2nd game of C2C to boot. Let padams12 discover the mod for himself. Please?
JosEPh![]()
Yes, yes, you're quite right. I realized I was sort of pushing it a bit much. That was the last you'll hear of my complaining on the matter.
Like SO says, "Just have fun!"
...unless you build the cave dwelling wonder and go into a golden age before the oral tradition switch but that is bad timing of the wonder. You should probably get oral tradition (which is very important) before the tech (the name of which is not coming to me) that allows that national wonder, but even if you don't do the research in that order it is still too early to build that wonder. A golden age at that stage of development gives you almost nothing. (I mention this because from the above report it sounds like you build it in the 2nd episode. So the advice is too late, but now you know for next time - unless people disagree with me...)
Right after I saw that wild animal destroy my wanderer I thought "boy, I should have only moved one square at a time". Thanks for the advice though it solidifies it in my head.Only move your wanderers one square at a time. That way, if you see an animal after the first move, you can hopefully retreat.
Yea I figured it out just after ending the video that I needed stone... I felt so stupid lolTo build neaderthal culture, you need access to stone. You have some stone to your west, but it is highly, highly unlikely that you will be able to get it in time to build the neaderthal culture, which is a world wonder. Remove any plans on getting any neaderthals for yourself.
ok I'll make that the goal of the next episode![]()
Ok awesome... That gives me a nice fun challenge to work on possibly for episode 4Follow the above gameplan, and cross your fingers that one of the animals your scouts kill can build it.
Great advice! I used to think they were my enemy since they prevent me from moving two tiles per turn.
Awesome more planned goals... ThanksAfter you get scouts, make it a priority to get the tech that unlocks spiked clubmen.
Thoughts erasedCompletely erase any thoughts of attacking the egyptians. The tribal guardian that all civs start with are a tough, tough nut to crack.
Awesome I will point that out in ep3... Well actually the first 5 minutes of the next episode is going to be going through all the advice you gave me since it really is helpful and will help new players.Speaking of hammers, golden ages make all tiles yield one more hammer and commerce, so long as the tile produces a hammer or commerce naturally.
Fantastic... I never really used to properly understand them.Golden ages also reduce the amount of food needed to be stored in order for a population point increase. This is the reason it now takes about 800 turns instead of 1000 turns to grow
I won't destroy the gather grains building or whatever it was... Instead I'll build an improvement to get that tobacco on the other tobacco tile just bellow the gather seeds. That way there will be a little less waste.You were silly to use your gatherer so early to simply gather grains. Build another soon, and build the proper improvement on your tobacco. This will give the resource, and whatever happy/healthy benefits to your city.
Oh yes... That I already knew but thanks for reminding me incase I just change civics and don't notice that I have no anarchy.Make sure you point out once you are done with oral tradition, and switching civics, that the reason you are able to without anarchy, is because of the golden age.
They will help me and every less experienced civ player watching this lets play. Thanks so much!I can see you are fairly new to civ, so I hope these points help.
Omg! You have solved it!!! The missing piece of the puzzle that has confused the heck out of me all this time!The one issue that most sticks with me about the first video is that you need to review the difference between commerce and gold.
Thanks... I was getting ultra embarrassed lolHeh. Time for more pronunciation lessons ...
Cave Dwelling obsoletes really early (unless that was changed recently) - at Ritualism I think. As such you have to take its Golden Age in early-mid prehistoric or not take it at all. I generally use that Golden Age to switch to oral tradition and native language together (and not switch until I'm in the GA). If you time it right, so that it builds just before I obsoletes (and thus triggers your GA just before that) then the same GA will also cover Folklore, and with the right ordering can probably be made to cover Matriarchy/Patriarchy too.
Episode 3: http://youtu.be/zG1ktcsxljw
It's payback time! We make a wanderer to replace the one we lost and go on a mini rampage. Points wise we don't seem to be going too bad to compared to the civs we have found so far.
Looks like wanderers are more handy than I originally thought... The advice on using defense bonuses really was top quality and helped me excel!
Thanks Wolfensoul9![]()
No problem. I've also been watching your minecraft LP. You'd make a pretty good LP'er. Hope to come back next year and see you with thousands of views.
I semi-gave up on that because I prefer this game... I may continue it in the future but I felt minecraft with the equivalent exchange mod was simply to repetitive. Go dig then turn what you mined up into something awesome. Again and again and again... I guess the game is true to its name because I just mine, craft, mine, craft all day long lol
Btw did you see the death in episode 2 (minecraft lets play) from 7-8 minutes... That is what you call a classic lol![]()