Minou
King
- Joined
- Apr 19, 2013
- Messages
- 845
TURNS 26-50
Domestically, I settled two prime spots in this window. Second Governor tile went to hire Liang (T28) as the plan is to get City Parks going as quickly as possible. Monumentality Golden Age (T46). Immediately dialed up two Builders for improvements (had only built one so far) and a third Settler once I hit it. During this phase I met Japan and Poland, the other two Civs on the home continent, as well as Yerevan. The one dumb error I made was that I had a Trader ready to secure a quest envoy from Mitla, but realized two turns too late that I had not fully defogged a route there and so missed the chance to complete that quest before the Classical Era.
My second city, Minou Rock (T35) took a gorgeous spot right next to Danxia with a 3f/2h/2c/2s/2f BT tile in the first ring and an instant 2GM and 2GG points per turn. Being located on a narrow strip of forested coast allowed alost every citizen to work a BT tile and provided good placement for Mausoleum of Halicarnasus down the road. I harvested the Sheep on T48 with a Monumnetality Builder to boost the city from 2 to 4 pop and work more BT tiles, and placed a nice +3 adjacency Campus. This screenshot is about a dozen turns after founding, foot to snap one the turn the city went up.
Minou Crater (37) followed shortly after (the second Settler had a much shorter walk), another nice city with a +1h base and a 2f/2h/2c/2s/2f BT tile in the first ring. The city starts the Government Plaza with strong production (finished (T48)
On the military front, my plan was to invade the juicy Indonesian territory ASAP. Four Warriors levied from Kabul started marching south on T27 and five more from Babylon marching north on T37, and I trained one Archer (T34) and one Horseman (T45, thanks to popping 20 horses from a hut) for support. I hit PP on T36 and swapped into Oligarchy, using the extra wildcard slot from Foudning Fathers to run both Inpiration and Revelataion at the same time.
As my troops started to arrive on the scene, they noticed a raging barbaian assault that took down at least two Indonesian Warriors, helpfully softening up the target.
The war opened on T41. To the north, the levied Kabul Warriors made short work of Tuban, killing a Slinger and capturing a Builder in the opening strike and capturing the city on T43. The barbs continued to help by completing ZOC over the city for the siege. The city was at -12.1 Loyalty when I captured it but Liang hurried over to tamp down the risk of revolt. I made a risky move and simultaneously hit Palembang in the south with just a Warrior, Scout and Archer. The two melee uits held a sige while the Archer pinged the city three times. That got it down to about 140HP, at which point I took a swing with Warrior+Scout. After holding my breath that a unit wouldn’t appear out of the fog and kill my Scout, I was able to capture the city on T44.
Fortunately for me, Indonesia ended up in a normal age - if they went Golden one of the cities would have probably revolted since I could not use Amani for Loyalty duty without losing my Kabul levy. By T50 my Horseman and the levied Warriors from Bologne had arrived at the front and easily took the coastal capital. I signed peace and let the final city, Surabaya, flip to me by Loyalty while my troops healed and then rushed north into Poland.
At T50, the game is going really well with seven cities plus another set to flip in ~20 turns, and a Settler on the map as well. I have 8 envoys assigned and a decent (mostly levied) army having gained several pormotion and suffered no losses in the Indonesia war (though a Warrior would get picked off by barbs right after peace). Districts are lagging, with just two Holy Sites and the Government Plaza so far, but this will pick up now that the early Settler and military pushes are wrapping up and cities shift to infrastructure.
Minou City, the capital, is working on a Campus and then will take a stab at Oracle. With 8 natural BT tiles the city will want to grow, which will be helped by getting the Bees up a little later. Eventually the city can have 11 Housing from Granary+improvements. Five more breathtaking tiles will be possible with 2 city parks. Ultimately the capital will make a good home for Pingula with lots of distrcts and (hopefully) Oracle.
Minou Rock and Minou Crater are also great long-term sites. Minou Rock is massively productuve with 4 BT tiles being worked plus Danxia providing GM and GG pionts. With the Granary complete to relieve Housing pressure, it can get a Campus up pretty quickly and then build a Harbor for the 4th Trade Route needed for Medieval Faires boost. Minou Crater meanwhile is working on the Warlord’s Throne, slowed a bit since I just faith-purchased a Settler. It could use a Trade Route to the capital for a little more food and will eventually be able to power out some key high-adjacency districts plus later GP buildings and the Casa with eventual mega-production from mines and mills. The Settler is heading just east of the Salt to found a city to activate 3 more breath-taking tiles and focus on Pyramids.
Finally, the conquered Indonesian lands are ripe for development. Each city has a major task Tab Farms should be a good place to go for 10/15 pop with flood-enriched farm triangles, plus two wheat, banana and some rainforest to harvest as needed. It is building a Water Mill for the Construction boost and more food. Tab Habor will be in charge of Kilwa and is also important because it provides 2 sources of Iron for Swords (one is under the Holy Site). Tab Armory is focused solely on the boost for Encampment. Minou Gate, founded with a faith Settler will also work on a crucial Commercial Hub. Founded on top of Coffee, the city has an awesome 2f/3h/3c/2s/2f base tile and can work a 1f/3h/2c/2s/2f tile in the first ring. Minou Gate lacks fresh water, but that’s nothing to complain about with 5.5 culture from the start. Later in the game a bunch of parks can also provide more culture and faith from many tiles. Finally, Surabaya (with that stress-inducing Great Prophet trapped insie) will eventually flip too due to Loyalty. It may not look like much, but this city has NINE BT tiles in the first three rings. It also has a ton of chops and will whip out the Colosseum - the spot indicated actually reaches the capital and will ultimately hit 8 cities (once I plant a few more).
Spoiler :
Domestically, I settled two prime spots in this window. Second Governor tile went to hire Liang (T28) as the plan is to get City Parks going as quickly as possible. Monumentality Golden Age (T46). Immediately dialed up two Builders for improvements (had only built one so far) and a third Settler once I hit it. During this phase I met Japan and Poland, the other two Civs on the home continent, as well as Yerevan. The one dumb error I made was that I had a Trader ready to secure a quest envoy from Mitla, but realized two turns too late that I had not fully defogged a route there and so missed the chance to complete that quest before the Classical Era.
My second city, Minou Rock (T35) took a gorgeous spot right next to Danxia with a 3f/2h/2c/2s/2f BT tile in the first ring and an instant 2GM and 2GG points per turn. Being located on a narrow strip of forested coast allowed alost every citizen to work a BT tile and provided good placement for Mausoleum of Halicarnasus down the road. I harvested the Sheep on T48 with a Monumnetality Builder to boost the city from 2 to 4 pop and work more BT tiles, and placed a nice +3 adjacency Campus. This screenshot is about a dozen turns after founding, foot to snap one the turn the city went up.
Minou Crater (37) followed shortly after (the second Settler had a much shorter walk), another nice city with a +1h base and a 2f/2h/2c/2s/2f BT tile in the first ring. The city starts the Government Plaza with strong production (finished (T48)
On the military front, my plan was to invade the juicy Indonesian territory ASAP. Four Warriors levied from Kabul started marching south on T27 and five more from Babylon marching north on T37, and I trained one Archer (T34) and one Horseman (T45, thanks to popping 20 horses from a hut) for support. I hit PP on T36 and swapped into Oligarchy, using the extra wildcard slot from Foudning Fathers to run both Inpiration and Revelataion at the same time.
As my troops started to arrive on the scene, they noticed a raging barbaian assault that took down at least two Indonesian Warriors, helpfully softening up the target.
The war opened on T41. To the north, the levied Kabul Warriors made short work of Tuban, killing a Slinger and capturing a Builder in the opening strike and capturing the city on T43. The barbs continued to help by completing ZOC over the city for the siege. The city was at -12.1 Loyalty when I captured it but Liang hurried over to tamp down the risk of revolt. I made a risky move and simultaneously hit Palembang in the south with just a Warrior, Scout and Archer. The two melee uits held a sige while the Archer pinged the city three times. That got it down to about 140HP, at which point I took a swing with Warrior+Scout. After holding my breath that a unit wouldn’t appear out of the fog and kill my Scout, I was able to capture the city on T44.
Fortunately for me, Indonesia ended up in a normal age - if they went Golden one of the cities would have probably revolted since I could not use Amani for Loyalty duty without losing my Kabul levy. By T50 my Horseman and the levied Warriors from Bologne had arrived at the front and easily took the coastal capital. I signed peace and let the final city, Surabaya, flip to me by Loyalty while my troops healed and then rushed north into Poland.
At T50, the game is going really well with seven cities plus another set to flip in ~20 turns, and a Settler on the map as well. I have 8 envoys assigned and a decent (mostly levied) army having gained several pormotion and suffered no losses in the Indonesia war (though a Warrior would get picked off by barbs right after peace). Districts are lagging, with just two Holy Sites and the Government Plaza so far, but this will pick up now that the early Settler and military pushes are wrapping up and cities shift to infrastructure.
Minou City, the capital, is working on a Campus and then will take a stab at Oracle. With 8 natural BT tiles the city will want to grow, which will be helped by getting the Bees up a little later. Eventually the city can have 11 Housing from Granary+improvements. Five more breathtaking tiles will be possible with 2 city parks. Ultimately the capital will make a good home for Pingula with lots of distrcts and (hopefully) Oracle.
Minou Rock and Minou Crater are also great long-term sites. Minou Rock is massively productuve with 4 BT tiles being worked plus Danxia providing GM and GG pionts. With the Granary complete to relieve Housing pressure, it can get a Campus up pretty quickly and then build a Harbor for the 4th Trade Route needed for Medieval Faires boost. Minou Crater meanwhile is working on the Warlord’s Throne, slowed a bit since I just faith-purchased a Settler. It could use a Trade Route to the capital for a little more food and will eventually be able to power out some key high-adjacency districts plus later GP buildings and the Casa with eventual mega-production from mines and mills. The Settler is heading just east of the Salt to found a city to activate 3 more breath-taking tiles and focus on Pyramids.
Finally, the conquered Indonesian lands are ripe for development. Each city has a major task Tab Farms should be a good place to go for 10/15 pop with flood-enriched farm triangles, plus two wheat, banana and some rainforest to harvest as needed. It is building a Water Mill for the Construction boost and more food. Tab Habor will be in charge of Kilwa and is also important because it provides 2 sources of Iron for Swords (one is under the Holy Site). Tab Armory is focused solely on the boost for Encampment. Minou Gate, founded with a faith Settler will also work on a crucial Commercial Hub. Founded on top of Coffee, the city has an awesome 2f/3h/3c/2s/2f base tile and can work a 1f/3h/2c/2s/2f tile in the first ring. Minou Gate lacks fresh water, but that’s nothing to complain about with 5.5 culture from the start. Later in the game a bunch of parks can also provide more culture and faith from many tiles. Finally, Surabaya (with that stress-inducing Great Prophet trapped insie) will eventually flip too due to Loyalty. It may not look like much, but this city has NINE BT tiles in the first three rings. It also has a ton of chops and will whip out the Colosseum - the spot indicated actually reaches the capital and will ultimately hit 8 cities (once I plant a few more).
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