Okay, here it is:
Pre-turn 1550 BC Renegotiated Peace Treaty with Greece for the Wheel, minus 5 gold I gave him to sweeten the deal.
Same with Tokugawa for 18 gold
1525 (1) Rome asks us to leave their bords. We'll do it by the other side

. Research at 100% to have Maths in 1 less turn.
1500 (2) Argh, there's no free land for our warrior to leave. Persepolis expands.
1475 (3) Caesar gives us an ultimatum: Take it easy man...Persepolis finishes granary and starts worker, which we definitely need
Worker moved to hill near incense to mine it.
1450 (4) Parsagadae expands. Almost no land to take. Changed prod in Persepolis to Settler before it's too late...
1425 (5) zzz what about a nice road to Rome...trading is good when you can't kill them

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1400 (6) Research lowered to 80% to save some cash
1375 (7) We get Maths before anybody else!!! Maths to Chinese for Horseback riding, writing and 23 gold.
Everyone else is broken, so no more tech whoring...Research changed to Map Making (absolutely basic)
1350 (8) Checked diplomacy. Nothing. Rien de rien.
1325 (9) Persepolis builds settler, starts spear. The greeks are wasting their time in a funy way...
1300 (10) Parsagadae builds a worker to clear more jungle.
1275 (11) Lalalala...
1250 (11) Arbela founded in a pretty much ICS position.
1225 (12) warrior goes to Arbela to garrison it. More mines near Susa.
1200 (13) Clearing jungle is NOT fast even with industrious...
1175 (14) Persepolis finishes spearman, will do a temple now. If you think I'm paranoid about culture you are right, but the main reason is that I want the city to be able to grow happily, since it's possibly our only hope to get the Lighthouse.
1150 (15) Worker sent to make a road to horses. End of Evincar the Brief rule

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Well, things are going reasonablely good. Maybe we need more workers. We can also plant a city E-NE of Parsagadae in an attemp to steal Roman dyes, but this is too risky for the profit. Don't forget to renegotiate peace with Alex. We may get Map Making before anybody else, and that could be huge. Persepolis has the option to switch from temple to something else as a prebuild for the Lighthouse.
I haven't hooked spare incense now, but it makes no sense until we can trade with the Romans. Greece just won't give us a penny. Making Susa grow to 3 would be great.
Next one will get MM. Good luck, it's quite a challenge. In fact, I'm really pleased with the custom rules, under standard ones we could have taken over Greece yet, and kill everyone too soon.