Chain of Command discussion

Provolution

Sage of Quatronia
Joined
Jul 21, 2004
Messages
10,102
Location
London
As President I would like to democratically address the chain of command within the TNT.

Options are:

1. For consistency of electoral result. President/Shah appoints the Chain of Command and have a confimation poll on it.

2. Runner up from election

3. a special code for Chain of Command for designated player

4. By the order of the Satrap, the biggest city governor and downwards in sequence

5. a volunteer pool in which the President/Shah entrusts, and the first to confirm playing the save is supported by minimum three signatories

6. Other
 
I think we should have a list, like so:

President
Vice-President (runner up in presidential election)
Satraps (in order of seniority, seniority determinted by date city added to our empire)
Un Rep
Various cabinet members
other team members
 
I would agree on that, thus making the runner up the Crown Prince of the Realm.
Also, Satraps and Cabinet members are overlapping, since we are so fwe people, too many elections does not make sense. Military Satrap runs Military Production City, LAbor Satrap runs Worker Pump and Capital Satrap for major projects, settlers and non-military city improvements
 
donsig said:
I think we should have a list, like so:
President
Vice-President (runner up in presidential election)
Satraps (in order of seniority, seniority determinted by date city added to our empire)
Un Rep

i think this list would be fine, we just need to fit the Foreign Minister in there somewhere...
 
Foreign Minister would be included under the 'various cabinet members' category.

Un Rep can be after VP - that sounds ok by me.
 
I think each governor shall be given a Cabinet position, like a real feudal system as seen in real history, besides, we are not a full fledged demogame, but a small team.
So I suggest a dual Satrapy(City) Cabinet position and an Ambassadorship on the top of that.
 
That's not a bad idea Provolution. I don't like the idea of designating one city to be a military city and having that Satrap be our military commander though. The military advisor can be a Satrap but his (or her) city doesn't have to be one that only recruits our army. As long as each Advisor/Satrap is free to develope his or her city in the best overall way - and (of course) according to the dictates of the team.
 
All right, still, the first barracks city could house the military satrap, if not for roleplaying reasons. And yes, I suggest a military production city.
 
I could careless who plays the save, as long as it's played within the required timetable.

Sense it seems I am second up on the list, Provo if you need me to play the save please send me a PM. Posting it on the forums themselves would likely work, but there is no guarantee as to wether or not I'll see it.
 
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