4000BC & early years: The people of yada-yada-yada... Settled in place. Started building two additional scouts to take advantage of no barbs. Got 3 techs I think from huts, including Bronze Working. Dumb luck. I'll take it.
Early wonders: built Stonehenge, Oracle, Pyramids and Great Library all in my capital. Easy as pie, I forgot you could get away with this on Warlord. I managed it only once on Prince with a 4 clams + 1 fish + stone capital playing with Cathy. Ah, those were the days...
Capital:
My first prophet was used to lightbulb Theology to enable Theocracy. All the subsequent military was built using Barracks+Theocracy, no Vassalage. Maybe I'll change it next time. Christianity and then Confucianism were founded in my second city which did NOT get copper, but a lot of floodplains instead.
2nd city:
Weedy

move number one: I waited too long to build Iron city:
I had copper from a capital border pop, so I built Axes and started the war on England to get to Iron city. Stupid AI. grrr...
My troops during the game: Axes+Spearman(heal&march), then Macemen+Catapults+Elephants+Spearman(heal&march), then I brought in a few Knights and finished with Grenadiers.
Research was another

move: I'm not sure why but I thought Liberalism was a priority.

I got Chemistry with it, but seeing how I didn't build any Universities I might as well have researched Chemistry on my own. Drama (for Theaters), Engineering, Civil Service (Macemen & Bureaucracy), Theology and Chemistry is about all I think is useful to research. Pretty hard to get to Cavalry, and the Grenadiers can do a good job on their own.
At the end I was really abusing the whip + rush buying a lot of units. Felt like the world was coming to an end. I think I just discovered how powerful a smaller empire with high food cities can really be.
P.S. I had to reload once since I accidentally kept a city instead of razing it.