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Chaos SG

Discussion in 'Civ4 - Succession Games' started by Munterpipe, Feb 16, 2006.

  1. Munterpipe

    Munterpipe Clums

    Joined:
    Nov 21, 2005
    Messages:
    663
    Location:
    Oslo
    I have an idea of a SG that I think could be cool.
    We play a quite normal game of civ, except:

    Each player has a set of variant rules that must be followed.

    For example, one player would be the :mad: warmonger, with rules something like this:
    The Warmonger must at the first turn of his turnset declare war on at least one AI civ. The warmonger can never make peace with anyone, and can never deny a request from an AI civ to join their war.

    On the contrary, one player could be the cowardly AI Pushover:blush: :
    At first turn, immediately make peace with all AI's, whatever the cost. (maybe except giving away self-built cities) The AI Pushover tries to befriend all AI's, especially the one's with the highest scores. He never denies any request or trade suggestion from the AI, but he can never go to war. Also, the AI Pushover can never build any millitary units.

    The Prankster:satan:
    This sneaky bastard must at the beginning of his turns immediately change at least one civic, change the build-orders in all cities and change the tech being researched. Also, he must leave a secret prank in the save for the next player. Maybe changing the name of All cities to cause utter confusion, or something much cooler, but not something totally destructive, like disbanding all units before the Warmonger's turn.

    NB: The Prankster is not on the rooster. He can jump in unexpected at any time by stealing the save and posting got it before the next player up does it:D

    The Religious fanatic:jesus: could be a spot.
    I bet we could figure something cool out here.

    Or the mean, slavery loving:whipped: , choprushing Tyrant:viking:
    who loves to punish his people and his land. Who never gives a way an oppertunity to pillage and starve enemy cities, and is all but beelining for nukes.

    Also, I think we could need at least one [:wallbash: B]Cleaner[/B]:
    We will get in a lot of trouble because all of these stupid rules, probably plummeting down to scorelist, so this guy(s) does not have to follow any rules, but should try to play the game like a true strategist in order to help us win.


    Any suggestions for player variants (new or present) are most welcome.

    Is anyone interested?
    I don't care how good you are at civ (except maybe the cleaners, who should have some skill,) but enthusiasm, humour and an enjoyable turnlog are most welcome.:goodjob:

    Roster:
    Warmonger (Strauss)
    SG Breaker (sharog)
    Micromanager (pindicator)
    Tyrant (sharog)
    Pushover (minionJoe)
    Cleaner (Munterpipe)
    Automaton (Zalson)
    Religious Fanatic (chrth)

    And last but not least, the prankster (ruff hi)

    The roster might change and new spots may be available if we figure out some new cool player variants
     
  2. ruff_hi

    ruff_hi Live 4ever! Or die trying

    Joined:
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    Messages:
    8,882
    Location:
    an Aussie in Boston
    Funny - can I put my name down for the prankster? Oh, so many ideas!
     
  3. Munterpipe

    Munterpipe Clums

    Joined:
    Nov 21, 2005
    Messages:
    663
    Location:
    Oslo
    Great, we have a prankster!:D
     
  4. ChrTh

    ChrTh Mmm...tasty!

    Joined:
    Oct 13, 2001
    Messages:
    6,255
    Location:
    Piedmont Triad, North Carolina
    Ok, put me down as the religious fanatic :jesus: ... also, put me towards the end of the order, since religion isn't an immediate concern.

    And yes, I have ideas as to how to play the religious fanatic :devil:
     
  5. Munterpipe

    Munterpipe Clums

    Joined:
    Nov 21, 2005
    Messages:
    663
    Location:
    Oslo
    Nice, I'll construct a rooster. Looking forward to hear your ideas
     
  6. ChrTh

    ChrTh Mmm...tasty!

    Joined:
    Oct 13, 2001
    Messages:
    6,255
    Location:
    Piedmont Triad, North Carolina
    Instead of the AI pushover, you should replace with the SG Breaker.
    SG Breakers do the following:
    Never play the required 10 turns (will rarely play more but more often play less);
    Leave moves to be completed when they pass the game;
    Only declare war, peace, revolution or cancel trades on their last move before passing;
    Go against the suggestions of the group.

    The difference between the prankster and the sg breaker is the former is just having fun, while the latter is being a jerk.

    Some ideas for religious fanatic:
    Spread religions as much as possible
    Declare crusades against other religions
    Focus on religious techs and buildings
     
  7. Munterpipe

    Munterpipe Clums

    Joined:
    Nov 21, 2005
    Messages:
    663
    Location:
    Oslo
    The SG Breaker is added. To take that spot you've gotta be a real jerk! Play your turns from the wrong save and stuff. Reloading countless times when popping a hut to get the best possible result. I'm NOT allowing the worldbuilder to the Breaker, but he does not seem to follow the rules all the time, does he? ;)
     
  8. ruff_hi

    ruff_hi Live 4ever! Or die trying

    Joined:
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    8,882
    Location:
    an Aussie in Boston
    Ok, here is the start.



    I've moved the settler onto the corn and built our first city. Over to you ...
     
  9. Veritass

    Veritass Chieftain

    Joined:
    Nov 9, 2005
    Messages:
    1,198
    Location:
    Southern California
    Lurker here: please post video of you contructing a rooster. :goodjob:
     
  10. Scowler

    Scowler Mr. Understatement

    Joined:
    Mar 12, 2004
    Messages:
    749
    Location:
    UK
    Another couple of SG wackos for your collection:

    The micro-manager believes that gameplay is far too important to be left in the hands of "governors" and therefore takes great delight in obsessively adjusting every city tile to reflect his vision of perfect order. Woe betide anyone who lets a city fall into unhappiness or unhealthiness, not matter what advantages this situation might offer. His excoriating tone, accusations of :smoke:, and insistence upon debating the finer points of tile yield and improvement choice at every opportunity will wither the most experienced of SG players. Don't be suprised to find your cottages unexpectedly replaced by farms or your mines by windmills to satisfy his manic needs.

    On the other hand, the automaton believes that life is far too short to handle every decision personally, especially when the game's designers have included such comprehensive tools to tackle the daily grind. City governors must always be used, even to appoint specialists (who honestly wastes time selecting these?), and frequent use of "avoid growth" is de rigeur. Naturally, the latter is never mentioned to the rest of the team. However, his most endearing quality is his insistence on using the advisor popups and taking the technology recommendations as gospel. If the advisor believes a settler is needed in this city, then, by jove, the city will jolly well have a settler! Last but not least, workers must ALWAYS be set to full automation, and unit movement determined by goto orders - especially at the end of his turn. Build queues are another worthy timesaver that the next player will always appreciate.
     
  11. Munterpipe

    Munterpipe Clums

    Joined:
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    Location:
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    WTF?
    We started allready?
    Who's up, what kind of map, what civ,what difficulty, why do we want to build our capital on the corn?

    Looks like chaos is on! The prankster is loose and since we don't have any other players yet, and I haven't found a spot for myself, the Religious Fanatic is UP.
     
  12. Sharog

    Sharog Chieftain

    Joined:
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    Messages:
    90
    edit: put me up for sg breaker thx.
     
  13. chriseay

    chriseay The Master Trader

    Joined:
    Feb 19, 2004
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    Location:
    State College, PA
    I'd be up for taking chop rushing tyrant. My people and their trees mean nothing to me. They will be whipped, chopped, drafted and sacrificed at my whim and fancy! :devil:

    Seriously though, this will be fun if nothing else.
     
  14. Munterpipe

    Munterpipe Clums

    Joined:
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    Location:
    Oslo
    Scowler, which spot do you want? I added the micromanager and automaton to the rooster. That's right! We've got a misspelled, cackling, pandemia-causing bird on our team
     
  15. Munterpipe

    Munterpipe Clums

    Joined:
    Nov 21, 2005
    Messages:
    663
    Location:
    Oslo
    Duck:
    Warmonger (Strauss)
    Automaton (open)
    SG Breaker (Sharog)
    Tyrant (open)
    Pushover (Minion joe)
    Cleaner (open)
    MicroManager (open)
    Religious Fanatic (chrth)UP NOW!

    Unpopular spots will be removed :)
     
  16. Sharog

    Sharog Chieftain

    Joined:
    Jan 11, 2006
    Messages:
    90
    incase u missed my edit, im signing up for sg breaker
     
  17. Strauss

    Strauss Chieftain

    Joined:
    Jan 3, 2006
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    938
    Sounds fun, sign me up as warmonger
     
  18. MinionJoe

    MinionJoe Chieftain

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    Location:
    CoMo
    I've zero SG experience, but I'm a pretty good Pushover.

    Sign me up? :)
     
  19. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    Naaah:nope: - couldn't resist. I haven't started :lol:. I'll let you (at least) start.
     
  20. BeefontheBone

    BeefontheBone Windbag of the sea

    Joined:
    Nov 7, 2005
    Messages:
    2,018
    Ooooh, this sounds like fun. I might have to lurk, though - don't really have enough time for another SG.
     

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