Charlemagne Emperor Cookbook!(EC)!! Let the games begin!!!

Glad to see you got windows reinstalled
But I messed up my Linux instead :| Currently the only thing that works in my PC is Windows + Firefox + Civilization, but thats enough I guess. Work can wait, we have Justinian to deal with :D (and there's no better way to spend the weekend than messing with partitions anyway)

On to the matters at hand. I agree with proposal to extend the round. This game is effectively over anyway. Even I, continuing from my own round2 save, could win with ease. Or so I think. Game got too easy.

I was really looking forward to seeing if anyone would have the cojones to attack SB this round but clearly this was by a long margin an inferior route to take.
If it was Monarch or lower difficulty, I would have attacked Sitting Bull if only for the difference and fun. But I'm not that good at the Emperor yet to make clearly inferior routes :) And well, since this game is for learning, everybody did what they thought is the most effective ways... or almost everybody :))
 
Does anyone else have a save to submit or should we close the round before 6pm GMT on Sunday?

Might be waiting on MJG5591. ;)
 
I'm itching to get going on this. I know you Emperor level players see this as an easy win but as a prince level player this will be difficult. I seem to have more trouble in the late game unless I have a large tech advantage. I'm hoping these cookbooks will sharpen my late game skills a bit and help me learn to conduct wars at tech parity. This cookbook and other reading on this site have already sharpened my prince level skills. I have won the last two I played rather easily its like training with weights on my ankles when you take them off you feel faster.
 
Maybe starting an Emperor College could allow players to play more at their own speed? That's the drag with the cookbook format, it takes forever to play the next round - although it is easier :)

I might look into this given enough participants looking for it.
 
I can say that I benefit a lot from this Cookbook. A regular series would be good as well since I don't think there's a true Emperor series out there now, although I think some just graduated up so to speak.
 
I'm itching to get going on this. I know you Emperor level players see this as an easy win but as a prince level player this will be difficult. I seem to have more trouble in the late game unless I have a large tech advantage. I'm hoping these cookbooks will sharpen my late game skills a bit and help me learn to conduct wars at tech parity. This cookbook and other reading on this site have already sharpened my prince level skills. I have won the last two I played rather easily its like training with weights on my ankles when you take them off you feel faster.

I think if you make each round too short then voting and the game become rushed. Adapting the way its run could be possible. I did consider closing this round yesterday.

End of day this format makes people give a report to show how they played. If you set up a college people may just play entire game and not show how they got from A-B.

I am wondering if any more rounds are forth coming. round will close in 7 hours. Voting will end once its clear we have a winner. ;)
 
Sorry I wasn't trying to rush it just to express my excitement to get on to the next round. I do like the format a lot as I can see others rounds and get good feedback on what I posted. Its helped a lot I can tell you Kossin that I am paying major attention to my worker turns and what tiles my people are working now after being told to many roads and why is that resource not improved more then once and there are loads of other subtle things I am doing in my games now that are a direct result or reading and participating in these exercises. What I need is the late game sessions that are coming up as I recognize that as a major weakness even in my current prince level games. Thanks to every one who has contributed this is a lot of fun.
 
I've played my round just need write-up report. Should be done in hour or so. RL been busy.
 
HOLD till MJG posts saves
 
To 400AD, second round.

Spoiler :

Not much to report here, just alot of expansion and exploring. GW made it so I have no milatary at all. Rest of the world is fighting with others. I just teched away.

I can tech liberlism now, but I been teching different techs. As no other civ yet has paper. Taoism went in 1100BC to Justinian. Right now I'm teching compass to trade for construction and HBR.

Not happy that I only have 8 workers. All cities, but Mainz working improved tiles though. Room for 1 city up north of Prague and still need 1 city down SW.

TGL in capital building NE there now. HE being built in Prague.

Screenshots.

ECDEMO400AD0000.jpg

ECGLANCE400AD0000.jpg

ECSTATS400AD0000-1.jpg

ECTECH400AD0000.jpg

ECLANDS400AD0000.jpg




Save,
 

Attachments

We will go ahead and vote for 2-3 days. Hopefully finish by Tuesday/Wednesday or when all that have played have voted. Its not always about voting for the best save but the save that will be most interesting or challenging to play. Anyone that submitted a save is free to vote.

Please rank your top 3 in order.

First place 3 points.
Second place 2 points
Third place. 1 point.

PLEASE NOTE!! To keep voting fair you cant vote for your own save. You are expected to vote for 3 saves and give reasons for your voting. Remember this is a learning game. I would encourage everyone to act within the spirit that the cookbook is intended.

Anyway here are the saves:

MJG5591

Ambro

Cornplanter

Bobbyboy28

Gumbolt

Lymond

Maximumpain

javidbing

Steve250

Dualmaster

Pigswill played from his own save so I am treating this as a shadow game.

If any save is posted in next hour please feel free to vote on that if it fits within the cookbook rules.

Voting will end on Wednesday 6pm GMT or at the point where everyone from this round has voted or there is a clear winner.
 
Just out of interest I tried a HA rush but I really think the map would of made this strategy near impossible. SB second city was on a hill with CG3 archers. His capital was further off and it would have made a 7-8 turn trip for HA just to reach the destination. Without stables and maybe catapults it would of been a tough ask.

The last game against HRG taught us what a pain CG3 LB are to deal with,
 
My votes,

1. Dualmaster - Nice save here. AP religion in budda. Nice hammer boost. GP due in 3 can bulb education if GS. Nice tech rate and TGL and NE in 7 turns, although in Prague. HE not unlocked but all in all strong save.

2. Steve250 - TGL-NE combo in capital. Parthenon also is nice bonus. Just needs more Rathus's down for economy.

3. Tough choice here between 3 people for me. Corn,Bobby, and Ambro. So they all tie.:lol: Corn no academy yet hurts, but has Colussus. Bobby NE in vienna is kinda odd. Ambro has nice diplo but not in budda.

Just my thoughts.
 
Based my votes on first, who expanded and developed the land the best and then on who managed the tech and diplo situation the best. Thus i give:

3 points: ambro
2 points: Gumbolt
1 point: dualmaster
 
Votes -

1) Mike - Good Tech. I like the backtrack to Compass with Liberalism apparently a given. Astro would make for some nice sneak attacks on Justin. Question some city placement especially near the wine - likely to lose it. However, this gets my top vote as it's strong and a little different than the others.

2) Steve - Got the Marble City and kept it, Not bad expansion, Great Library and Nat Epi in Cap, Surprised not running more specialists in cap. Interesting setup for next round to see how things progress with SB, who is surprising in the lead. Wow, positive Diplo with FDR. He was a pariah in my game.

3) Gumbolt - Wow, almost done with Liberalism. Appears to have forgone much expansion for research focus. Interesting that the Great Library is not built anywhere but no other Civ seems to even have Lit. May have time to back track to Lit to get TGL. (Weird since it's built by human or AI in every other save by this point) Anyway, this one looks good - almost too good.

Honorable Mention: Dualmaster once again has probably the best all-around save. Just think we should go with someone else next round
 
3 Points - bobbyboy: Defining factor is having HE. Strong teching, plenty of cities that are pretty well developed. Solid diplo situation. Weird NE choice but that can be remedied.

2 Points - Gumbolt, good teching, decent expansion, overall solid.

1 Point - Ambrose
 
3) Gumbolt - Wow, almost done with Liberalism. Appears to have forgone much expansion for research focus. Interesting that the Great Library is not built anywhere but no other Civ seems to even have Lit. May have time to back track to Lit to get TGL. (Weird since it's built by human or AI in every other save by this point) Anyway, this one looks good - almost too good.

I had a spare GE to build it if need be. I really dont think its needed. SM will come soon enough and obselete it. I would rather use the great engineer on TM wonder for the golden age. All in all I did skip a few techs to reach liberalism asap. That being said I am at 253 science beakers a turn when you switch bur civic.

I do think overall bobby save with HE built would help speed up a dom/conquest win. The plus side of my save is all the Ai are fighting eachother. ;)
 
1st place goes to Duelmaster
2nd place to Gumbolt
3rd place to MJG559

Some great saves I went mostly off of Tech and city development. Many of these saves are very similar and our position looks good from most of the saves.
 
Question for those who managed to get the Heroic Epic how did you get the unit with enough experience? Did you get involved in some far away war and send an expedition of units to help and get the needed experience?
 
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