CornPlanter
Emperor
I need to reinstall my Windows 'cause it got unusable due to frequent crashes, so if I will not manage to submit a save in time, please go on without me. I will join back at 3d round then, if its allowed.
I need to reinstall my Windows 'cause it got unusable due to frequent crashes, so if I will not manage to submit a save in time, please go on without me. I will join back at 3d round then, if its allowed.
I should get a save in but if it hasn't happened by Saturday afternoon then it's not happening so don't wait for me either. Looks like plenty of players are in and high standards from the first round so I expect we are fine.
@bobbyboy
Spoiler :Another pretty strong save but I have one question. Why would you build the NE in Vienna instead of the capital? You have the extra gpp from the glib scientists in the capital and Vienna is not a particularly food strong site for massing specialists anyway.
Round2 till 400 A.D.
Spoiler :
Not much to tell. Failed Pyramids on purpose, expanded a bit, razed 2 barb cities, built Colossus, failed Great Library (not on purpose this time), building some army for Sitting Bull or something. Researching paper (with education->liberalism in mind).
I did say it wasn't a hard map. What it really shows is most players here get the basics but the difference between saves is usually 1 or 2 wrong decisions and the decision to be bold in certain cases.
I expect it'll be more interesting in the rounds to come.
Personally, I enjoy much more the added discussion from more people playing it rather than 3~4 struggling at it.
If I make the next map, it will not be this easy, but not hard either. I expect the opening round will be much more important in the outcome of the game![]()
As for this game does anyone want to extend the next round to speed up this game?
1400ad then 1700ad?
I'd be in favor of combining/extending some rounds. The majority of the saves are nicely set up for a variety of renaissance war options - Curis, Cavs, cannon+musket/rifle. It'd be nice to have a long enough round to allow people to plan and execute one of these strategies (I guess a peaceful approach would be ok too). I'm not sure how long the round needs to be to do this, but I think it is worth doing.
Just on the map, I think that everyone can agree that it is quite an easy map, but the main problem I think is that it really only lends itself to one strategy which is expansion followed by peaceful teching to lib and a renaissance war due to:
a) the sheer amount of land which has been blocked off naturally for us
b) having sitting bull as our only neighbour making peace easy and war expensive
while this is not a bad thing on its own it kind of makes all the rounds similar at this stage of the game. I was really looking forward to seeing if anyone would have the cojones to attack SB this round but clearly this was by a long margin an inferior route to take.
Anyway, at least the next round will be much more interesting with different choices of renaissance units available to attack with open as well as the peaceful option (maybe someone will even try culture... maybe not)