I know little of the land I am in. It is desolate, lacking in color, and harsh. I'm sure you share my optimism with that statement. What better place to find a dead city than a dead land?
Although I do find the desolace of this land disturbing. Surely they would have attempted to return their homeland to it's former glory? It is what many of us would have done.
Regardless, I have found something that will strongly interest you. My apprentice is instructed to give it to you with this letter
Introducing the Gambit Event System
Church members will now be able to choose "gambits." These are merits that define the primary character of a church member. Please choose the gambit that most signifies what type of RP character you are going to play.
Loyal
Adventurous
Intellectual
Leader
These gambits will be used to earn Prestige, Currency, or Spheres. How will they be used? Randomly I will create a random event (like above). Each event will correspond to a particular gambit. If your gambit aligns with that event then you earn a random number of Prestige, Currency, or Spheres. These three "points" will be the primary form of advancement within the church. Earn enough prestige and you may get promoted. Don't feel like waiting? The church isn't above accepting cold hard cash for a position. Spheres will, at this moment, be completely useless.
I ask that all church members send me a PM with the gambit they wish to align themselves to. The first event (above) corresponds to all of the gambits; so each player we receive 2 prestige and 5 Currency to begin.
oh I had an idea. What if, as the game progresses, we "find and explore" the lost city of Giruvegan through random events?
The Church is being restructured into 3 orders. The Seraphs, The Corrupted, and The Keepers.
Seraphs
The Seraphs are the meditative, peace-keeping, and diplomatic order of the church.
Order of Progression
Zealot
Judge (100/60)
Judge Advocate (150/90)
Celebrant (225/150)
Seraph (400/250)
High Seraph (N/A)
The Corrupted
The Corrupted are the "go to" order of the church. They carry out many important tasks.
Order of Progression
Zealot
Cleanser (100/60)
Crimson Guard (150/90)
Celebrant (225/150)
Abyssal Celebrant (400/250)
Emet-Selch (N/A)
The Keeper's
The militaristic and strong-arm of the church.
Order of Progression
Zealot
Guard (100/60)
Soldier (150/90)
Precepts Protector (225/150)
Seeker (400/250)
Keeper of Precepts (N/A)
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The numbers in parenthesis represents the amount of Prestige/Currency required to earn/buy a higher position. Members can belong to multiple orders. All ranks require that the rank below is already obtained.
Shattered's position has been changed from Corrupted to Emet-Selch. Other than myself he is the highest ranking member. He has the ability to hand out prestige at his discretion (although subject to my vetos).
Factions may now earn Currency, Prestige, and Spheres. Faction leaders need to PM me a gambit to use.
Spheres Described
Spheres are considered to be "artifacts" of the church. They will give the holder a random benefit if the correct actions are taken. The only current sphere holder (other than the church itself) is civplayah.
Spheres will be available for sale (at a large price) or can be earned. However I don't plan on using them at the moment.
Azelas is the first church game using the gambit system. The game is meant to be enjoyable, but not time consuming.
Each player places an entrance fee of 5 currency. This earns them the following 5 tokens:
Gurt-Kul (Earth)
Emhet (Wind)
Jutik (Water)
Virsk (Ice)
Firjest (Fire)
Each token is capable of "dominating" the next token in the list (Virsk dominates Jutik; Firjest dominates Gurt-Kul). Additionally each token beats the token two bwlow it (Jutik beats Firjest; Gurt-Kul beats Jutik).
So how is the game played?
Each player chooses which order they wish to play their tokens. The first set played are compared against each other. "Dominating" another players token earns the player 2 points. Beating another players token earns the player 1 point. The player with the highest score at the end of the game wins 90% of the jackpot from registration. The second place finisher earns the remaining 10%.
I have a question about the game. You said that each token dominates the next token, but your examples include Virsk >> Jutik, which is going "upwards," and Firjest >> Gurt-Kul, which is "downwards." Which way is it supposed to be? Or is it both?
Downwards, I believe, AlKnight. By the way, Strider, I have sent you a PM for my joining of the church but recieved no answer yet. I have chosen Leadership as my trait. I will take part in the first game of Azela but needs an opponent.
I have a question. How are there still Guardians of the Holy Realm when those don't exist anymore?
They are vipers these [indecipherable]. Scorpions they prey on the innocent and refuse to engage our warriors. All except Bergan have abandoned us to this wasteland. It would appear our gods [What gods? Perhaps the scions? Bergan was the Scion of Fortitude while the ancient city existed] have become even more destroyed than ourselves.
Regardless if these damnable [remaining paragraph indecipherable].
Judith lost both of her sons [remaining sentence indecipherable]. We found their bodies butchered. It amazes me that such savages still exist. I had heard stories, but had always imagined them as such. If we do not find some way to force them back we will be destroyed within the week.
[Next few paragraphs are indecipherable]
Surely we will all die in this desolate wasteland. Our choice seems limited to dehydration of Babylonian.