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Cities in Development (Obsolete)

Cities in Development (Obsolete)

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  1. Chrisy15

    Chrisy15 Flower, Beautiful

    Joined:
    Jul 9, 2015
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    2,072
    Thanks for the help - does this mean that we don't need to copy the EUI overrides into the Overrides folder anymore? I'm gonna assume so, since my production queue no longer works... (no Lua error).

    Also, am I right by saying that the Magistrate's Court will always be available if CID is enabled, regardless of whether the Claims usersetting is disabled or enabled?
     
  2. JFD

    JFD Kathigitarkh

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    Oct 19, 2010
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    Location:
    The Kingdom of New Zealand
    You don't need the Overrides stuff if you're not using EUI.

    Yup. Best way for me to use it in Sovereignty.
     
  3. Gyra Solune

    Gyra Solune King

    Joined:
    Jul 1, 2013
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    Oh huh, so this now pretty much incorporates Health and Plagues? Intriguing.

    One thing that sort of bothers me: shouldn't the Health-related crime be like, Pollution instead of Suicide? The latter strikes me as really weird, to be honest.
     
  4. JFD

    JFD Kathigitarkh

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    It doesn't incorporate it, I have created and designed my own version, to tie in better with my overarching design philosophy and my other mods. Plus I haz skulls for my Plagues :p

    Pollution is an interesting idea! But like I replied on the wiki, Suicide is a personal preference for the Health Crime. Maybe I'll have the option for users to switch it to Pollution.
     
  5. JFD

    JFD Kathigitarkh

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    The Kingdom of New Zealand
    An update for CBP users:
    • Changed the Great Dignitaries expenditure jingle.
    • Fixed an issue wherein the Production Popup did not display the Happiness of a city (this is for when Health is inactive).
    • Fixed an incompatibility between CBP+CSD+CivIVDiplo and CID.

    I also threw in some sneaky support for Piety, so I recommend everything update to this. But I'll remind you when Piety is updated.
     
  6. Kesler

    Kesler Master Kekkler

    Joined:
    Apr 5, 2015
    Messages:
    917
    Location:
    The Imperial Puppet of Canada
    Skulls are much better than the sicky face you were going for xD

    Pollution has also been done by the same person who did H&P originally, but that mod too has fallen in dire need of QOL updates which I don't believe it would be receiving. However, I would be concerned if too many production buildings started adding a lot of negative traits.

    By the way, one of the standard decisions is "Standardize Public Transport" which gives a city a Public Transport building. Should that not also contribute to disease? And do stoneworks and forges really contribute to disease? I get it's a gameplay thing, but is there history behind it?

    Also, apologies for the Mercs list not being finished yet. I've been distracted by family and time to sleep.
     
  7. JFD

    JFD Kathigitarkh

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    You can thank Sukritact :)

    I was thinking just as the Health Crime instead of Suicide. I do agree - which is why I'm hesistant to do - if anything - penalty-wise viz. Power.

    Good idea. I'm sure there's a conceptual basis. Maybe breathing in various material cuttings? I dunno - I just copied Civ IV :p

    How dare you! To the dungeon with you. No worries, of course. Thanks for starting it anyway :D
     
  8. Motomiya Nagisa

    Motomiya Nagisa Chieftain

    Joined:
    May 25, 2014
    Messages:
    47
    From the wiki page, this mod seems to have basic compatibility with civs that don't say anything about supporting it.

    Is this true? Say if I use one if Vice Virtusoso's Neptunia civs, it would work by default, but lack specific stuff?
     
  9. JFD

    JFD Kathigitarkh

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    Changes such as Crime or Loyalty to vanilla Buildings should retroactively change modded uniques, even where support hasn't been made explict. The only thing I cannot fix myself (and requires the mod author to do so) is any unique that has Crime but is 'maintenance free' as its effect. But this would only be an aesthetic issue, where it'll become crime free instead.
     
  10. Motomiya Nagisa

    Motomiya Nagisa Chieftain

    Joined:
    May 25, 2014
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    All right, thanks for the response.
     
  11. Kesler

    Kesler Master Kekkler

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    Location:
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    Now that I think about it, if you do add a disease modifier to Public Transportation, you may need to give it a buff too. Right now it only provides a one time use WLTKD, which may not be worth a constant source of disease, not unless it provides something like +5% production or Golden Age points.

    I'm not sure if they had tools precise enough to cut shards small enough to be inhaled without notice. Maybe they invented electric saws :3 Could Djoser's Brick Mason provide no disease?

    Final suggestion, could tiles with fallout provide disease somehow? Every tile around a city with fallout increases the city's disease by +1?
     
  12. Motomiya Nagisa

    Motomiya Nagisa Chieftain

    Joined:
    May 25, 2014
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    47
    I've got a bug where buildings and production don't show up in the city menu. I built stonehenge, but got no free shrine, it doesn't appear in the building list, and unlocked buildings aren't available.

    I'm using this with CBP, Piety, ExCE, E&D. Playing as Vice Virtuoso's Lastation Civ. I followed the directions and enable the CBP compatability, and copied the override files since I'm using EUI.

    Things showed up properly before I finished Stonehenge though. The city-state interface is a bit weird though, with the Trait, Personality, Resources all shifted to the right.

    I'm pretty sure I'm using the latest version; used the link from here.

    EDIT: Looking at it closely, it kinda feels like the city screen's been frozen from the time before I built Stonehenge. City-States also have some txt_key stuff going on, piety_first or something.
     
  13. TheD3rp

    TheD3rp Lowly Footsoldier

    Joined:
    Jul 23, 2013
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    Location:
    Washington State
    I've been having a problem in that once the National Intelligence Agency is built I can't choose production in my city and the city screen gets messed up:
    Spoiler :


    The mods I have installed are More Luxuries, ExCE, CulDiv, Mercenaries, E&D, CiD, Piety, Unlimited Exp from Barbarians, Unique Cultural Influence, Quick Turns, Historical Religions Complete, Enlightenment Era, and Civ Names By Polices.
     
  14. Fedatur

    Fedatur Warlord

    Joined:
    Sep 2, 2014
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    Location:
    Russia
    Hey JFD, when I use CID with Enlightment Era (v5) there is problem with claims. Any kind of CS demand Land trade route to push additional claim. More over even if I have trade route with mercantle CS it didn't add claim.
     
  15. Natan35

    Natan35 Mayor of St. Natansburg

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    Courts increase crime? Boy. I still uphold my opinion that crime should be dependent in happiness(local happiness should decrease crime, and golden ages too, people won't steal if they're happy.
     
  16. Dallandra

    Dallandra Chieftain

    Joined:
    Dec 28, 2015
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    Quoting this to comfirm the problem. Same set of mods, CBP with EUI, Piety, ECE, E&D and Neptunia civs. Getting the same frozen city screen after Stonehenge. All compatibility settings have been set and the override files have been copied.
     
  17. JFD

    JFD Kathigitarkh

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    See here for the UI issue, and please report back.

    Lua log plz.

    Think of it as Courts make Crime more apparent. But also corrupt Judges are a thing.

    Hahahahahhahahahhahahahahahahhahahhahahhahahhahahhahahah.

    Happy birthday, Natan :p

    Yeah, you're probably right. I'll leave the PT alone.

    I don't think the Brick Mason needs buffing any further. If its truly I problem, I'll sooner remove Disease from the Stone Works.

    Fallout produces +5 Disease.
     
  18. TranquilSilence

    TranquilSilence Grumpy Snufkin

    Joined:
    Nov 30, 2014
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    Location:
    Bright Side of the Road
    I was getting said, or similar issue with the City Screen UI when using the latest (update that you linked) version of CID and the base CP - I was also noticing an issue where once I had puppeted a city, I couldn't access things in my Capital's screen and it seemed to have the same UI options as a Puppet. Other cities seemed fine though.

    Would logs help, and if so which should I include?
     
  19. Motomiya Nagisa

    Motomiya Nagisa Chieftain

    Joined:
    May 25, 2014
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    47
    That's the same download link from the post I quoted though.
     
  20. JFD

    JFD Kathigitarkh

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    The Kingdom of New Zealand
    Lua log, plz.

    No, you quoted this.
     
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