I would politely disagree, your Modjesty. Ignoring the myths of Hollywood, (which we all well know are full of blatant untruths) I would ask the question that if you have a segment of the population who has no education, no prospects, nothing but a demand from their 'god' to break their bodies so that he may rest peacefully and undisturbed, what would you call them? Herodotus called them slaves, which suggests they were treated as such, but anyway, I'll leave the semantic discussion aside.
I feel it is insincere to characterize slavery by having no education, no prospects, and back-breaking labour. Serfdom, peasantry, etc. meet these critera and yet are generally not considered slavery. Slavery is characterized by the propriety of one individual to another. Serfdom, on the other hand, is characterized by a debt of bondage (usually to the land) - one could perhaps argue that serfdom is just slavery with extra steps, but there is an important mutual exchange of obligations (you work the land, I protect you) that is rarely (if ever) present in slavery that I feel is an important distinguisher.
As to the Pyramids, Watterson asserts: "Peasants built the pyramids during the flooding, when they could not work in their lands. In return for their work, they were paid in food," indicating, if true, that slavery was not used in building the Pyramids. Again, you can argue that this is tantamount to slavery, but I personally feel that is insincere, as, by this assertion, the workers were not treated as slaves. Herodotus did call them slaves, but, according to
Wikipedia sources, his writings on Egypt were "seriously defective", so I wouldn't put much stock into it.
Regardless, it is by modern definition that I apply the concept of Slaves to CID: Slavery - as the Slave Worker, Slave Plantation, Slaves from Trade Routes, etc. tell, CID: Slavery is largely a representation of the Trans-Atlantic Slave Trade, not ancient world Slavery. This is perhaps where the notion that the Pyramids were not built by Slaves arises - it is technically correct, but only if we offer privilege to the present; it might not hold if we employ a more ancient definition.
I understand that Slavery is a sensitive subject, so you are welcome to opt out of the system if you feel uncomfortable with its implementation.
Is there any place I can find a list of the civilizations and their abilities. I was sure I found one, but then when I went back to look I couldn't find it.
You mean the ones I change? You can find them on the
wiki, under the various 'Civilization' headings. Unless you mean something else?
Dear JFD, may I ask some questions and suggestions?
- Does your investment system override CBP's? I'm only asking because as if the prices would be higher than what I experienced from CBP earlier.
- A 6 pop city has 6% chance to lose a citizen (for every turn?) during a Plague, right? Because I constantly lose one citizen for every plague. And combined with the - Food, I often found myself in the situation where a city can't grow over 8-9 pop because of the constant Food and citizen losing. I can't emphasize enough, if that's intentional,
that's fine, because Plagues should be nasty

But I just don't feel that I have enough options and tools to fight with them. In Civ4 it was a bit different, because you could collect a lot of health-giving resources, and they had an effect in every city of yours (because of the trade network). A non-river city has no chance to grow high, even in the medieval era. What are other's experience?
This sounds really good (if I understood it correctly

). By the way, what determines the length of a Plague?
- Would it be possible to bump up the number of the rebels during a city rebellion? It takes a while, and two or three barbarian units aren't really a challenge, especially with the bonuses against them.
Thank you for everything!
No you can't - how dare you! Guards!
Of course you can
I think it does - I'll take a look.
I think the upcoming changes will render these issues obsolete, although, yes, 6 Pop should've = 6% (doesn't sound like it was working correctly though). Because the changes will impact raw Food, you will see when your city is starving as a result, and can react to it a bit more fluidly (such as pursuing extra Food to compensate for the loss until the Plague is over) - it will also be more noticeably impactful. Whether it works is another story, and I hope you'll let me know how it compares when v36 releases (no ETA, but probably this week).
Yes, I can do that. I wonder if this is a CBP thing, though, as CBP's Warriors gain a bonus vs. Barbarians. Do others feel the same?