FurionHuang
Warlord
- Joined
- Apr 27, 2017
- Messages
- 184
Folks, I created a UB which is a replacement of Watermill in City Center for my new Civ. Since my new Civ design is a strong naval one, I want to boost yields from that building to fishing boats but restrict the building requirement to be City is coastal.
First hunch was to find out what the Australia trait does. But that was a plot yield change modifier. While mine is a building prereq.
Then thought what about coastal wonders. Ok they only required AdjacentDistrict being "Harbor" or RequiredTerrain being "TERRAIN_COAST". That only makes sense when the building needs placement. Same as the "coast" boolean value from Beach Resort I found the closest to what I want. But didn't work.
Reading through all the buildings, and the sql Schema, the only prereq terrain/feature for a building that doesn't need a placement is the freakin "RequireAdjacentRiver" for Watermill. No resource prereq as projects and units, no terrain requirement as wonders that need placement...
Impossible? Please help smart people, there must be a way.
PS: either restricted to coastal cities, or coastal cities/existing harbor test any, or city has sea resources are acceptable solutions.
First hunch was to find out what the Australia trait does. But that was a plot yield change modifier. While mine is a building prereq.
Then thought what about coastal wonders. Ok they only required AdjacentDistrict being "Harbor" or RequiredTerrain being "TERRAIN_COAST". That only makes sense when the building needs placement. Same as the "coast" boolean value from Beach Resort I found the closest to what I want. But didn't work.
Reading through all the buildings, and the sql Schema, the only prereq terrain/feature for a building that doesn't need a placement is the freakin "RequireAdjacentRiver" for Watermill. No resource prereq as projects and units, no terrain requirement as wonders that need placement...
Impossible? Please help smart people, there must be a way.
PS: either restricted to coastal cities, or coastal cities/existing harbor test any, or city has sea resources are acceptable solutions.